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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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maxwell_to_gl.h
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Author
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2018-07-03
Update clang format
James Rowe
1
-3
/
+2
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-13
/
+13
2018-07-02
MaxwellToGL: Added conversion functions for depth test and cull mode.
Subv
1
-0
/
+50
2018-06-07
GPU: Support changing the texture swizzles for Maxwell textures.
Subv
1
-0
/
+21
2018-06-06
maxwell_to_gl: Implement WrapMode Mirror.
bunnei
1
-0
/
+2
2018-04-29
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
bunnei
1
-0
/
+12
2018-04-18
renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
1
-0
/
+64
2018-04-17
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
Subv
1
-0
/
+2
2018-04-17
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
Subv
1
-0
/
+5
2018-04-17
gl_rendering: Use NGLOG* for changed code.
bunnei
1
-7
/
+8
2018-04-17
gl_rasterizer: Implement indexed vertex mode.
bunnei
1
-1
/
+15
2018-04-14
maxwell_to_gl: Add a few types, etc.
bunnei
1
-0
/
+10
2018-04-07
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
Subv
1
-0
/
+23
2018-03-27
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
bunnei
1
-0
/
+10
2018-03-27
maxwel_to_gl: Fix string formatting in log statements.
bunnei
1
-2
/
+2
2018-03-27
maxwell_to_gl: Add module and function for decoding VertexType.
bunnei
1
-0
/
+40