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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_state_tracker.cpp
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Author
Age
Files
Lines
*
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-10
1
-0
/
+10
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*
dirty_flags: Deduplicate code between OpenGL and Vulkan
ReinUsesLisp
2020-02-28
1
-38
/
+1
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*
state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
1
-4
/
+2
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*
gl_state_tracker: Implement dirty flags for depth clamp enabling
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
1
-0
/
+7
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*
gl_state_tracker: Implement dirty flags for point sizes
ReinUsesLisp
2020-02-28
1
-0
/
+7
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*
gl_state_tracker: Implement dirty flags for fragment color clamp
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for logic op
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for multisample
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for alpha testing
ReinUsesLisp
2020-02-28
1
-0
/
+8
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*
gl_state_tracker: Implement dirty flags for polygon offsets
ReinUsesLisp
2020-02-28
1
-0
/
+11
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*
gl_state_tracker: Implement dirty flags for primitive restart
ReinUsesLisp
2020-02-28
1
-0
/
+5
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*
gl_state_tracker: Implement dirty flags for stencil testing
ReinUsesLisp
2020-02-28
1
-0
/
+14
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*
gl_state_tracker: Implement depth dirty flags
ReinUsesLisp
2020-02-28
1
-0
/
+8
|
*
gl_state_tracker: Implement dirty flags for front face and culling
ReinUsesLisp
2020-02-28
1
-1
/
+8
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*
gl_state_tracker: Implement dirty flags for blending
ReinUsesLisp
2020-02-28
1
-0
/
+16
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*
gl_state_tracker: Implement dirty flags for clip distances and shaders
ReinUsesLisp
2020-02-28
1
-0
/
+11
|
*
gl_state_tracker: Add dirty flags for buffers and divisors
ReinUsesLisp
2020-02-28
1
-0
/
+21
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*
maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
1
-11
/
+11
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*
gl_state_tracker: Implement dirty flags for vertex formats
ReinUsesLisp
2020-02-28
1
-0
/
+10
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*
gl_state_tracker: Implement dirty flags for color masks
ReinUsesLisp
2020-02-28
1
-0
/
+11
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*
gl_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
2020-02-28
1
-0
/
+9
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*
gl_state_tracker: Implement dirty flags for viewports
ReinUsesLisp
2020-02-28
1
-0
/
+17
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*
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
1
-0
/
+85
|
*
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-28
1
-0
/
+0