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path: root/src/video_core/renderer_opengl/gl_shader_cache.h (unfollow)
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2018-09-04gl_shader_cache: Use an u32 for the binding point cache.Markus Wick1-5/+5
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei1-4/+3
2018-08-31Report correct shader size.Markus Wick1-1/+1
2018-08-28renderer_opengl: Implement a new shader cache.bunnei1-0/+69