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2015-09-11video_core: Reorganize headersLioncash1-1/+1
2015-09-03OpenGL: Use Sampler Objects to decouple sampler config from texturesYuri Kunde Schlesner1-20/+5
2015-09-03OpenGL: Remove ugly and endian-unsafe color pointer castsYuri Kunde Schlesner1-1/+1
2015-08-28gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.bunnei1-5/+13
2015-08-25Integrate the MicroProfile profiling libraryYuri Kunde Schlesner1-0/+5
2015-08-06OpenGL: Fix state tracking in situations with reused object handlesYuri Kunde Schlesner1-0/+1
2015-07-23Rasterizer/GL: Set the border color when binding a texture.Subv1-2/+9
2015-07-21GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.Subv1-3/+2
2015-05-30Move video_core/math.h to common/vector_math.harchshift1-1/+1
2015-05-23OpenGL renderertfarley1-0/+77