| Commit message (Expand) | Author | Files | Lines |
2018-10-31 | Improve OpenGL state handling | Rodolfo Bogado | 1 | -3/+1 |
2018-10-30 | video_core: Move surface declarations out of gl_rasterizer_cache | ReinUsesLisp | 1 | -3/+4 |
2018-10-30 | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 1 | -1/+1 |
2018-10-29 | Implement Mip Filter | FernandoS27 | 1 | -3/+7 |
2018-10-28 | Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support | Rodolfo Bogado | 1 | -1/+12 |
2018-10-26 | gl_rasterizer: Implement primitive restart. | bunnei | 1 | -0/+8 |
2018-10-26 | gl_rasterizer: Implement depth range. | bunnei | 1 | -5/+5 |
2018-10-22 | Assert that multiple render targets are not set while alpha testing | FernandoS27 | 1 | -0/+12 |
2018-10-22 | Use standard UBO and fix/stylize the code | FernandoS27 | 1 | -15/+0 |
2018-10-22 | Cache uniform locations and restructure the implementation | FernandoS27 | 1 | -22/+4 |
2018-10-22 | Remove SyncAlphaTest and clang format | FernandoS27 | 1 | -2/+5 |
2018-10-22 | Added Alpha Func | FernandoS27 | 1 | -1/+9 |
2018-10-22 | Implemented Alpha Testing | FernandoS27 | 1 | -0/+11 |
2018-10-19 | fermi_2d: Add support for more accurate surface copies. | bunnei | 1 | -0/+6 |
2018-10-16 | config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. | bunnei | 1 | -2/+2 |
2018-10-16 | rasterizer_cache: Refactor to support in-order flushing. | bunnei | 1 | -6/+3 |
2018-10-16 | gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled. | bunnei | 1 | -1/+6 |
2018-10-16 | gl_rasterizer: Implement flushing. | bunnei | 1 | -1/+25 |
2018-10-15 | gl_rasterizer: Silence implicit cast warning in glBindBufferRange | ReinUsesLisp | 1 | -1/+2 |
2018-10-09 | Implement Scissor Test | FernandoS27 | 1 | -4/+9 |
2018-10-09 | Assert Scissor tests | FernandoS27 | 1 | -0/+12 |
2018-10-07 | gl_shader_decompiler: Implement geometry shaders | ReinUsesLisp | 1 | -14/+26 |
2018-10-07 | gl_rasterizer: Fixup undefined behaviour in SetupDraw | ReinUsesLisp | 1 | -0/+1 |
2018-10-06 | Implemented Depth Compare and Shadow Samplers | FernandoS27 | 1 | -0/+18 |
2018-10-06 | gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. | bunnei | 1 | -7/+3 |
2018-10-04 | gl_rasterizer: Implement quads topology | ReinUsesLisp | 1 | -43/+103 |
2018-10-01 | gl_rasterizer: Fixup unassigned point sizes | ReinUsesLisp | 1 | -1/+4 |
2018-09-30 | gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario. | bunnei | 1 | -1/+1 |
2018-09-28 | video_core: Implement point_size and add point state sync | ReinUsesLisp | 1 | -0/+7 |
2018-09-26 | video_core: Add asserts for CS, TFB and alpha testing | ReinUsesLisp | 1 | -0/+22 |
2018-09-21 | RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register. | Subv | 1 | -1/+1 |
2018-09-19 | gl_rasterizer: Fix StartAddress handling with indexed draw calls. | Markus Wick | 1 | -6/+7 |
2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 1 | -15/+15 |
2018-09-13 | Use ARB_multi_bind for uniform buffers (#1287) | ReinUsesLisp | 1 | -3/+22 |
2018-09-10 | rasterizer: Drop unused handler. | Markus Wick | 1 | -2/+0 |
2018-09-10 | gl_rasterizer: Implement clear for non-zero render targets. | bunnei | 1 | -48/+55 |
2018-09-10 | gl_rasterizer: Implement multiple color attachments. | bunnei | 1 | -69/+45 |
2018-09-08 | gl_rasterizer: Use baseInstance instead of moving the buffer points. | bunnei | 1 | -21/+25 |
2018-09-08 | video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262) | Patrick Elsässer | 1 | -12/+14 |
2018-09-08 | gl_rasterizer: Implement texture wrap mode p. | bunnei | 1 | -2/+7 |
2018-09-08 | gl_rasterizer_cache: Keep track of texture type per surface. | bunnei | 1 | -0/+1 |
2018-09-08 | gl_state: Keep track of texture target. | bunnei | 1 | -3/+3 |
2018-09-06 | gl_rasterizer: Call state.Apply only once on SetupShaders. | bunnei | 1 | -4/+2 |
2018-09-05 | gl_rasterizer: Implement a VAO cache. | Markus Wick | 1 | -48/+48 |
2018-09-05 | renderer_opengl: Implement a buffer cache. | Markus Wick | 1 | -74/+27 |
2018-09-04 | gl_shader_cache: Use an u32 for the binding point cache. | Markus Wick | 1 | -2/+2 |
2018-09-04 | Update microprofile scopes. | Markus Wick | 1 | -3/+11 |
2018-08-31 | gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies. | bunnei | 1 | -20/+0 |
2018-08-31 | gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. | bunnei | 1 | -11/+8 |
2018-08-31 | gl_rasterizer: Fix issues with the rasterizer cache. | bunnei | 1 | -0/+38 |
2018-08-28 | gpu: Make memory_manager private | Lioncash | 1 | -2/+2 |
2018-08-28 | gl_rasterizer: Remove unused variables | Lioncash | 1 | -2/+0 |
2018-08-28 | renderer_opengl: Implement a new shader cache. | bunnei | 1 | -59/+25 |
2018-08-28 | gl_rasterizer_cache: Update to use RasterizerCache base class. | bunnei | 1 | -4/+1 |
2018-08-24 | gl_rasterizer: Correct assertion condition in SyncLogicOpState() | Lioncash | 1 | -1/+2 |
2018-08-23 | gl_rasterizer: Implement stencil test. | bunnei | 1 | -4/+31 |
2018-08-23 | gl_rasterizer: Implement partial color clear and stencil clear. | bunnei | 1 | -12/+42 |
2018-08-22 | gl_shader_gen: Use a std::vector to represent program code instead of std::array | Lioncash | 1 | -1/+1 |
2018-08-22 | renderer_opengl: Namespace OpenGL code | Lioncash | 1 | -0/+4 |
2018-08-21 | GPU: Implemented the logic op functionality of the GPU. | Subv | 1 | -0/+18 |
2018-08-21 | rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature | Lioncash | 1 | -4/+3 |
2018-08-20 | Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer. | Subv | 1 | -4/+5 |
2018-08-18 | GLRasterizer: Implemented instanced vertex arrays. | Subv | 1 | -3/+16 |
2018-08-15 | Rasterizer: Implemented instanced rendering. | Subv | 1 | -1/+1 |
2018-08-15 | gl_rasterizer: Fix upload size for constant buffers. | bunnei | 1 | -3/+3 |
2018-08-12 | gl_rasterizer: Use a shared helper to upload from CPU memory. | Markus Wick | 1 | -28/+29 |
2018-08-12 | gl_state: Don't track constant buffer mappings. | Markus Wick | 1 | -15/+3 |
2018-08-12 | gl_rasterizer: Use the stream buffer for constant buffers. | Markus Wick | 1 | -20/+19 |
2018-08-12 | gl_rasterizer: Use the streaming buffer itself for the constant buffer. | Markus Wick | 1 | -31/+14 |
2018-08-12 | gl_rasterizer: Use a helper for aligning the buffer. | Markus Wick | 1 | -14/+19 |
2018-08-12 | Update the stream_buffer helper from Citra. | Markus Wick | 1 | -22/+14 |
2018-08-12 | RasterizerGL: Ignore invalid/unset vertex attributes. | Subv | 1 | -1/+6 |
2018-08-12 | gl_rasterizer: Silence implicit truncation warning in SetupShaders() | Lioncash | 1 | -1/+1 |
2018-08-12 | core: Namespace EmuWindow | Lioncash | 1 | -1/+1 |
2018-08-10 | Revert "gl_state: Temporarily disable culling and depth test." | bunnei | 1 | -3/+1 |
2018-08-10 | gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() | Lioncash | 1 | -4/+3 |
2018-08-09 | gl_rasterizer: Do not render when no render target is configured. | bunnei | 1 | -0/+5 |
2018-08-08 | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | 1 | -1/+4 |
2018-08-08 | renderer_opengl: Use trace log in a few places. | bunnei | 1 | -1/+1 |
2018-08-05 | added braces for conditions | David Marcec | 1 | -2/+3 |
2018-08-05 | fix the attrib format for ints | David Marcec | 1 | -2/+7 |
2018-08-02 | video_core: Make global EmuWindow instance part of the base renderer class | Lioncash | 1 | -4/+3 |
2018-07-24 | gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers() | Lioncash | 1 | -3/+5 |
2018-07-24 | gl_rasterizer: Use std::string_view instead of std::string when checking for extensions | Lioncash | 1 | -1/+3 |
2018-07-24 | gl_rasterizer: Use in-class member initializers where applicable | Lioncash | 1 | -7/+0 |
2018-07-24 | gl_rasterizer: Implement texture border color. | bunnei | 1 | -3/+6 |
2018-07-22 | gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. | bunnei | 1 | -10/+14 |
2018-07-22 | gl_rasterizer: Use zeta_enable register to enable depth buffer. | bunnei | 1 | -2/+2 |
2018-07-21 | gpu: Rename Get3DEngine() to Maxwell3D() | Lioncash | 1 | -5/+5 |
2018-07-19 | gl_state: Temporarily disable culling and depth test. | bunnei | 1 | -1/+3 |
2018-07-19 | core: Don't construct instance of Core::System, just to access its live instance | Lioncash | 1 | -13/+13 |
2018-07-14 | OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. | bunnei | 1 | -0/+6 |
2018-07-14 | GPU: Always enable the depth write when clearing the depth buffer. | Subv | 1 | -3/+8 |
2018-07-13 | gl_rasterizer: Fix check for if a shader stage is enabled. | bunnei | 1 | -11/+3 |
2018-07-13 | gl_shader_gen: Implement dual vertex shader mode. | bunnei | 1 | -10/+33 |
2018-07-08 | gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. | bunnei | 1 | -1/+4 |
2018-07-04 | GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. | Subv | 1 | -1/+4 |
2018-07-04 | GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. | Subv | 1 | -0/+10 |
2018-07-04 | GPU: Only configure the used framebuffers during clear. | Subv | 1 | -7/+13 |
2018-07-03 | GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. | Subv | 1 | -72/+34 |
2018-07-03 | GPU: Support clears that don't clear the color buffer. | Subv | 1 | -4/+14 |
2018-07-03 | GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. | Subv | 1 | -0/+71 |
2018-07-03 | gl_rasterizer: Only set cull mode and front face if enabled. | bunnei | 1 | -2/+5 |
2018-07-03 | GPU: Don't try to parse the depth test function if the depth test is disabled. | Subv | 1 | -0/+4 |
2018-07-03 | Update clang format | James Rowe | 1 | -5/+5 |
2018-07-03 | Rename logging macro back to LOG_* | James Rowe | 1 | -4/+4 |
2018-07-03 | GPU: Set up the culling configuration on each draw. | Subv | 1 | -6/+8 |
2018-07-02 | GPU: Set up the depth test state on every draw. | Subv | 1 | -0/+11 |
2018-07-02 | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | Subv | 1 | -1/+3 |
2018-07-02 | GPU: Implement offsetted rendering when using non-indexed drawing. | Subv | 1 | -1/+1 |
2018-07-02 | GPU: Fixed the index offset rendering, and implemented the base vertex functionality. | Subv | 1 | -6/+8 |
2018-07-02 | GPU: Ignore disabled textures and textures with an invalid address. | Subv | 1 | -1/+5 |
2018-06-27 | gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. | bunnei | 1 | -6/+19 |
2018-06-27 | gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. | bunnei | 1 | -3/+22 |
2018-06-27 | gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. | bunnei | 1 | -91/+26 |
2018-06-27 | gl_rasterizer: Workaround for when exceeding max UBO size. | bunnei | 1 | -0/+6 |
2018-06-26 | gl_state: Fix state management for texture swizzle. | bunnei | 1 | -1/+1 |
2018-06-20 | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 1 | -2/+2 |
2018-06-18 | gl_rasterizer: Get loose on independent blending. | Jules Blok | 1 | -1/+1 |
2018-06-10 | Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. | Subv | 1 | -11/+17 |
2018-06-09 | GPU: Synchronize the blend state on every draw call. | Subv | 1 | -8/+18 |
2018-06-09 | GPU: Added registers for normal and independent blending. | Subv | 1 | -26/+1 |
2018-06-08 | Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. | Subv | 1 | -0/+3 |
2018-06-07 | GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. | Subv | 1 | -3/+4 |
2018-06-07 | GPU: Support changing the texture swizzles for Maxwell textures. | Subv | 1 | -0/+8 |
2018-06-07 | gl_shader_gen: Add uniform handling for indirect const buffer access. | bunnei | 1 | -1/+10 |
2018-06-06 | GPU: Implement sampling multiple textures in the generated glsl shaders. | Subv | 1 | -37/+46 |
2018-06-04 | GPU: Calculate the correct viewport dimensions based on the scale and translate registers. | Subv | 1 | -2/+2 |
2018-05-19 | GLRenderer: Remove unused hw_vao_enabled_attributes variable. | Subv | 1 | -3/+0 |
2018-05-19 | GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. | Subv | 1 | -4/+1 |
2018-05-02 | general: Make formatting of logged hex values more straightforward | Lioncash | 1 | -1/+1 |
2018-04-25 | video-core: Move logging macros over to new fmt-capable ones | Lioncash | 1 | -3/+3 |
2018-04-25 | gl_rasterizer_cache: Add a function for finding framebuffer GPU address. | bunnei | 1 | -0/+1 |
2018-04-25 | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | bunnei | 1 | -7/+6 |
2018-04-24 | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 1 | -7/+7 |
2018-04-24 | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 1 | -3/+3 |
2018-04-23 | GPU: Support multiple enabled vertex arrays. | Subv | 1 | -40/+81 |
2018-04-21 | opengl: Remove unnecessary header inclusions | Lioncash | 1 | -1/+0 |
2018-04-20 | math_util: Remove the Clamp() function | Lioncash | 1 | -12/+13 |
2018-04-18 | GLCache: Added boilerplate code to make supporting configurable texture component types. | Subv | 1 | -0/+2 |
2018-04-18 | GLCache: Take into account the texture's block height when caching and unswizzling. | Subv | 1 | -1/+2 |
2018-04-18 | renderer_opengl: Implement BlendEquation and BlendFunc. | bunnei | 1 | -1/+26 |
2018-04-17 | gl_rendering: Use NGLOG* for changed code. | bunnei | 1 | -3/+3 |
2018-04-17 | gl_rasterizer: Implement indexed vertex mode. | bunnei | 1 | -19/+31 |
2018-04-15 | GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. | Subv | 1 | -10/+7 |
2018-04-15 | GPU: Don't use explicit binding points when uploading the constbuffers to opengl. | Subv | 1 | -5/+25 |
2018-04-15 | GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. | Subv | 1 | -3/+4 |
2018-04-15 | GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. | Subv | 1 | -29/+38 |
2018-04-15 | GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. | Subv | 1 | -1/+38 |
2018-04-15 | GPU: Allow configuring ssbos in the opengl state manager. | Subv | 1 | -0/+8 |
2018-04-15 | GPU: Added a function to determine whether a shader stage is enabled or not. | Subv | 1 | -3/+3 |
2018-04-14 | gl_rasterizer: Generate shaders and upload uniforms. | bunnei | 1 | -28/+74 |
2018-04-14 | gl_rasterizer: Use shader program manager, remove test shader. | bunnei | 1 | -143/+27 |
2018-04-14 | renderer_opengl: Use OGLProgram instead of OGLShader. | bunnei | 1 | -1/+1 |
2018-04-07 | GL: Set up the textures used for each draw call. | Subv | 1 | -2/+36 |
2018-04-07 | GL: Bind the textures to the shaders used for drawing. | Subv | 1 | -2/+11 |
2018-04-07 | GL: Create the sampler objects when starting up the GL rasterizer. | Subv | 1 | -0/+6 |
2018-04-07 | GL: Ported the SamplerInfo struct from citra. | Subv | 1 | -0/+39 |
2018-03-27 | gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. | bunnei | 1 | -22/+27 |
2018-03-27 | gl_rasterizer: Add a SyncViewport method. | bunnei | 1 | -18/+17 |
2018-03-27 | gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. | bunnei | 1 | -11/+2 |
2018-03-27 | gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. | bunnei | 1 | -1/+1 |
2018-03-27 | gl_rasterizer: Normalize vertex array data as appropriate. | bunnei | 1 | -1/+1 |
2018-03-27 | rasterizer: Rename DrawTriangles to DrawArrays. | bunnei | 1 | -2/+2 |
2018-03-27 | gl_rasterizer: Use passthrough shader for SetupVertexShader. | bunnei | 1 | -1/+2 |
2018-03-27 | renderer_opengl: Logging, etc. cleanup. | bunnei | 1 | -17/+18 |
2018-03-27 | gl_rasterizer: Implement SetupVertexArray. | bunnei | 1 | -20/+38 |
2018-03-27 | gl_rasterizer: Use 32 texture units instead of 3. | bunnei | 1 | -0/+1 |
2018-03-27 | gl_rasterizer: Implement DrawTriangles. | bunnei | 1 | -1/+194 |
2018-03-27 | gl_rasterizer: Implement AnalyzeVertexArray. | bunnei | 1 | -1/+21 |
2018-03-24 | gl_rasterizer: Fake render in green, because it's cooler. | bunnei | 1 | -1/+1 |
2018-03-24 | gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. | bunnei | 1 | -7/+1 |
2018-03-23 | rasterizer: Flush and invalidate regions should be 64-bit. | bunnei | 1 | -3/+3 |
2018-03-23 | gl_rasterizer: Implement AccelerateDisplay method from Citra. | bunnei | 1 | -1/+33 |
2018-03-23 | video_core: Remove usage of PAddr and replace with VAddr. | bunnei | 1 | -4/+4 |
2018-03-23 | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | 1 | -2/+3 |
2018-03-23 | gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. | bunnei | 1 | -15/+15 |
2018-03-23 | gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. | bunnei | 1 | -3/+56 |
2018-03-20 | renderer_gl: Port boilerplate rasterizer code over from Citra. | bunnei | 1 | -0/+269 |
2018-01-13 | Remove references to PICA and rasterizers in video_core | James Rowe | 1 | -1686/+0 |
2018-01-01 | core/video_core: Fix a bunch of u64 -> u32 warnings. | bunnei | 1 | -2/+2 |
2017-09-17 | Fixed framebuffer warning | Huw Pascoe | 1 | -7/+18 |
2017-08-25 | gl_rasterizer: implement custom clip plane | wwylele | 1 | -0/+28 |
2017-08-21 | gl_rasterizer: add clipping plane z<=0 defined in PICA | wwylele | 1 | -0/+3 |
2017-07-01 | gl_rasterizer: use texture buffer for proctex LUT | wwylele | 1 | -30/+35 |
2017-06-22 | gl_rasterizer: use texture buffer for fog LUT | wwylele | 1 | -13/+12 |
2017-06-22 | gl_rasterizer: create the texture before applying the state | wwylele | 1 | -2/+2 |
2017-06-21 | gl_rasterizer: fix glGetUniformLocation type | wwylele | 1 | -8/+8 |
2017-06-21 | gl_rasterizer: manage texture ids in one place | wwylele | 1 | -23/+24 |
2017-06-21 | gl_rasterizer/lighting: fix LUT interpolation | wwylele | 1 | -49/+22 |
2017-06-10 | OpenGL: Update comment on AreQuaternionsOpposite with new information | Yuri Kunde Schlesner | 1 | -8/+11 |
2017-05-30 | gl_rasterizer: sync spot light status | wwylele | 1 | -0/+45 |
2017-05-20 | gl_rasterizer: implement procedural texture | wwylele | 1 | -0/+232 |
2017-05-05 | pica: shader_dirty if texture2 coord changed | wwylele | 1 | -0/+4 |
2017-04-17 | OpenGL: Pass Pica regs via parameter | Yuri Kunde Schlesner | 1 | -1/+1 |
2017-04-17 | OpenGL: Move PicaShaderConfig to gl_shader_gen.h | Yuri Kunde Schlesner | 1 | -1/+1 |
2017-04-17 | OpenGL: Move Attributes enum to a more appropriate file | Yuri Kunde Schlesner | 1 | -1/+0 |
2017-02-18 | OpenGL: Check if uniform block exists before updating it (#2581) | Jannik Vogel | 1 | -29/+30 |
2017-02-09 | OpenGL: Remove unused duplicate of IsPassThroughTevStage | Yuri Kunde Schlesner | 1 | -12/+0 |
2017-02-09 | VideoCore: Split regs.h inclusions | Yuri Kunde Schlesner | 1 | -1/+3 |
2017-02-04 | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | 1 | -1/+1 |
2017-02-04 | VideoCore: Split framebuffer regs from Regs struct | Yuri Kunde Schlesner | 1 | -49/+60 |
2017-02-04 | VideoCore: Split texturing regs from Regs struct | Yuri Kunde Schlesner | 1 | -62/+67 |
2017-02-04 | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | 1 | -25/+29 |
2017-01-30 | VideoCore: Change misleading register names | Yuri Kunde Schlesner | 1 | -1/+1 |
2017-01-30 | video_core: gl_rasterizer.cpp removed unused type alias | Kloen | 1 | -2/+0 |
2017-01-23 | video_core: gl_rasterizer float to int warning | Kloen | 1 | -1/+2 |
2016-12-19 | Use GL_TRUE when setting color_mask | Albin Bernhardsson | 1 | -4/+4 |
2016-12-15 | VideoCore: Make profiling scope more representative | Yuri Kunde Schlesner | 1 | -0/+12 |
2016-12-07 | OpenGL: Drop framebuffer completeness check. | Markus Wick | 1 | -16/+0 |
2016-12-05 | Report shader uniform block size in case of mismatch | Jannik Vogel | 1 | -1/+3 |
2016-12-04 | OpenGL: Non-zero stride only makes sense for linear buffers | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-12-04 | OpenGL: Fix DisplayTransfer accel when input width != output width | Yuri Kunde Schlesner | 1 | -1/+10 |
2016-11-30 | ClangFormat: Fixed the clang-format errors | Subv | 1 | -4/+8 |
2016-11-29 | Build: Fixed a few warnings. | Subv | 1 | -4/+4 |
2016-11-27 | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 | Subv | 1 | -2/+2 |
2016-11-27 | Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. | Subv | 1 | -1/+1 |
2016-09-30 | OpenGL: Take cached viewport sub-rect into account for scissor | Yuri Kunde Schlesner | 1 | -21/+21 |
2016-09-29 | rasterizer: separate TextureCopy from DisplayTransfer | wwylele | 1 | -5/+5 |
2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 1 | -5/+1 |
2016-09-19 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 1 | -5/+5 |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -86/+148 |
2016-06-28 | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | 1 | -0/+8 |
2016-06-28 | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | 1 | -10/+10 |
2016-06-28 | PICA: Implement scissor test | Subv | 1 | -0/+26 |
2016-06-07 | OpenGL: Implement fog | Jannik Vogel | 1 | -0/+68 |
2016-05-23 | OpenGL: Set shader_dirty on lighting changes | Jannik Vogel | 1 | -0/+23 |
2016-05-23 | OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale | Jannik Vogel | 1 | -0/+72 |
2016-05-14 | OpenGL: Only update depth uniforms if the depth changed | Jannik Vogel | 1 | -7/+17 |
2016-05-12 | OpenGL: Support blend equation | Jannik Vogel | 1 | -0/+2 |
2016-05-11 | OpenGL: Implement texture type 3 | Jannik Vogel | 1 | -0/+8 |
2016-05-10 | OpenGL: Implement W-Buffers and fix depth-mapping | Jannik Vogel | 1 | -3/+8 |
2016-05-10 | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | 1 | -2/+2 |
2016-05-07 | fixup simple type conversions where possible | Alexander Laties | 1 | -1/+1 |
2016-04-30 | OpenGL: border_color was never set. Fixed. (#1740) | Jannik Vogel | 1 | -0/+1 |
2016-04-30 | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 1 | -6/+7 |
2016-04-29 | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 1 | -1/+0 |
2016-04-22 | HWRasterizer: sync specular uniform for new shaders | tfarley | 1 | -0/+2 |
2016-04-21 | HWRasterizer: Texture forwarding | tfarley | 1 | -511/+328 |
2016-04-08 | OpenGL: Respect buffer-write allow registers | Jannik Vogel | 1 | -6/+28 |
2016-04-08 | OpenGL: Split buffer-write mask sync into seperate functions | Jannik Vogel | 1 | -8/+30 |
2016-04-08 | OpenGL: Keep stencil-test and framebuffer.depth_format in sync | Jannik Vogel | 1 | -0/+1 |
2016-04-05 | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 1 | -2/+1 |
2016-04-03 | OpenGL: Fix a double framebuffer completeness checks. | Emmanuel Gil Peyrot | 1 | -4/+6 |
2016-04-03 | OpenGL: Check for framebuffer completeness | Jannik Vogel | 1 | -0/+3 |
2016-03-24 | OpenGL: Don't attempt to draw empty triangle batches | Yuri Kunde Schlesner | 1 | -0/+3 |
2016-03-06 | Pica: Write depth value even when depth test is disabled | Yuri Kunde Schlesner | 1 | -2/+4 |
2016-03-03 | Add immediate mode vertex submission | Dwayne Slater | 1 | -0/+1 |
2016-02-05 | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 1 | -2/+2 |
2016-02-05 | gl_rasterizer: Fix issue with interpolation of opposite quaternions. | bunnei | 1 | -3/+25 |
2016-02-05 | pica_types: Replace float24/20/16 with a template class. | bunnei | 1 | -7/+7 |
2016-02-05 | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. | bunnei | 1 | -12/+39 |
2016-02-05 | renderer_opengl: Initial implementation of basic specular lighting. | bunnei | 1 | -0/+68 |
2016-02-05 | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. | bunnei | 1 | -13/+52 |
2016-02-05 | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 1 | -0/+141 |
2016-02-03 | hwrasterizer: Use proper cached fb addr/size | tfarley | 1 | -40/+32 |
2016-01-21 | hwrasterizer: Use depth offset | tfarley | 1 | -0/+16 |
2015-12-08 | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 1 | -9/+0 |
2015-12-07 | VideoCore: Rename HWRasterizer methods to be less confusing | Yuri Kunde Schlesner | 1 | -3/+3 |
2015-12-07 | OpenGL: Rename cache functions to better match what they actually do | Yuri Kunde Schlesner | 1 | -4/+4 |
2015-12-05 | OpenGL: Flip framebuffers during transfer rather than when rendering | Yuri Kunde Schlesner | 1 | -11/+10 |
2015-11-26 | renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. | bunnei | 1 | -4/+6 |
2015-11-25 | Use regular uniform location | Pierre de La Morinerie | 1 | -3/+4 |
2015-11-19 | FragShader: Use an UBO instead of several individual uniforms | Subv | 1 | -4/+29 |
2015-10-22 | gl_rasterizer: Define enum types for each vertex texcoord attribute. | bunnei | 1 | -6/+6 |
2015-10-22 | gl_rasterizer: Use MMH3 hash for shader cache hey. | bunnei | 1 | -4/+3 |
2015-10-22 | gl_shader_gen: Require explicit uniform locations. | bunnei | 1 | -19/+8 |
2015-10-22 | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 1 | -74/+57 |
2015-10-22 | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | bunnei | 1 | -17/+2 |
2015-10-22 | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | bunnei | 1 | -5/+5 |
2015-10-22 | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 1 | -2/+2 |
2015-10-22 | Initial implementation of fragment shader generation with caching. | Subv | 1 | -227/+124 |
2015-10-07 | Silence -Wsign-compare warnings. | Rohit Nirmal | 1 | -3/+3 |
2015-09-11 | video_core: Reorganize headers | Lioncash | 1 | -1/+1 |
2015-09-10 | gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle | Lioncash | 1 | -3/+3 |
2015-09-03 | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner | 1 | -0/+46 |
2015-09-03 | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 1 | -3/+3 |
2015-08-30 | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 1 | -2/+2 |
2015-08-28 | gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. | bunnei | 1 | -2/+2 |
2015-08-25 | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 1 | -0/+10 |
2015-08-24 | HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. | Subv | 1 | -2/+9 |
2015-08-20 | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 1 | -2/+11 |
2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 1 | -3/+3 |
2015-08-06 | OpenGL: Remove redundant texture.enable_2d field from OpenGLState | Yuri Kunde Schlesner | 1 | -10/+1 |
2015-07-28 | OpenGL: Add a profiler category measuring framebuffer readback | Yuri Kunde Schlesner | 1 | -0/+7 |
2015-07-19 | GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. | Subv | 1 | -3/+7 |
2015-06-28 | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 1 | -0/+1 |
2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 1 | -3/+5 |
2015-06-09 | Renderer formatting edits | tfarley | 1 | -12/+12 |
2015-06-09 | Render-to-texture flush, interval math fix | tfarley | 1 | -1/+13 |
2015-06-09 | Liberal texture unbind (clout menu) | tfarley | 1 | -4/+34 |
2015-06-09 | Depth format fix (crush3d intro/black screens) | tfarley | 1 | -46/+46 |
2015-06-09 | Implemented glColorMask | tfarley | 1 | -0/+4 |
2015-05-31 | Pica: Implement LogicOp function. | bunnei | 1 | -0/+10 |
2015-05-30 | Move video_core/color.h to common/color.h | archshift | 1 | -1/+2 |
2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 1 | -1/+1 |
2015-05-23 | Pica: Create 'State' structure and move state memory there. | bunnei | 1 | -108/+126 |
2015-05-23 | OpenGL renderer | tfarley | 1 | -0/+879 |