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2019-04-04video_core/renderer_opengl: Remove unnecessary includesLioncash1-1/+1
Quite a few unused includes have built up over time, particularly on core/memory.h. Removing these includes means the source files including those files will no longer need to be rebuilt if they're changed, making compilation slightly faster in this scenario.
2019-03-21gpu: Move GPUVAddr definition to common_types.bunnei1-2/+1
2019-03-16video_core: Refactor to use MemoryManager interface for all memory access.bunnei1-5/+2
# Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
2019-02-03video_core: Assert on invalid GPU to CPU address queriesReinUsesLisp1-1/+3
2018-11-08rasterizer_cache: Remove reliance on the System singletonLioncash1-0/+1
Rather than have a transparent dependency, we can make it explicit in the interface. This also gets rid of the need to put the core include in a header.
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L1-1/+1
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-04gl_rasterizer: Implement quads topologyReinUsesLisp1-0/+64