Commit message (Collapse) | Author | Age | Files | Lines | |
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* | opengl: Fix asynchronous shaders | ReinUsesLisp | 2021-07-23 | 1 | -1/+6 |
| | | | | | Wait for shader to build before configuring it, and wait for the shader to build before sharing it with other contexts. | ||||
* | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| | | | | | Ensures that states set for a particular stage are not attached to other stages which may not need them. | ||||
* | video_core: Enable GL SPIR-V shaders | lat9nq | 2021-07-23 | 1 | -0/+1 |
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* | gl_graphics_pipeline: Inline hash and operator== key functions | ReinUsesLisp | 2021-07-23 | 1 | -2/+8 |
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* | gl_shader_cache: Check previous pipeline before checking hash map | ReinUsesLisp | 2021-07-23 | 1 | -2/+7 |
| | | | | Port optimization from Vulkan. | ||||
* | gl_graphics_pipeline: Port optimizations from Vulkan pipelines | ReinUsesLisp | 2021-07-23 | 1 | -2/+16 |
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* | gl_shader_cache: Implement async shaders | ameerj | 2021-07-23 | 1 | -2/+12 |
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* | gl_shader_cache: Remove const from pipeline source arguments | ameerj | 2021-07-23 | 1 | -2/+2 |
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* | gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor | ameerj | 2021-07-23 | 1 | -2/+2 |
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* | buffer_cache: Reduce uniform buffer size from shader usage | ReinUsesLisp | 2021-07-23 | 1 | -1/+2 |
| | | | | Increases performance significantly on certain titles. | ||||
* | buffer_cache: Mark uniform buffers as dirty if any enable bit changes | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | glasm: Use storage buffers instead of global memory when possible | ReinUsesLisp | 2021-07-23 | 1 | -2/+10 |
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* | gl_shader_cache: Rename Program abstractions into Pipeline | ReinUsesLisp | 2021-07-23 | 1 | -0/+118 |