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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_graphics_pipeline.h
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Author
Files
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2023-06-26
shaders: Track local memory usage
ameerj
1
-0
/
+5
2023-01-30
gl_graphics_pipeline: Force context flush when loading shader cache
ameerj
1
-1
/
+1
2023-01-01
MacroHLE: Add OpenGL Support
Fernando Sahmkow
1
-0
/
+1
2022-10-07
Update 3D regs
Kelebek1
1
-2
/
+2
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
1
-6
/
+10
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-03-19
video_core: Reduce unused includes
ameerj
1
-1
/
+0
2022-03-06
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
Ameer J
1
-4
/
+3
2021-07-23
opengl: Fix asynchronous shaders
ReinUsesLisp
1
-1
/
+6
2021-07-23
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
1
-1
/
+1
2021-07-23
video_core: Enable GL SPIR-V shaders
lat9nq
1
-0
/
+1
2021-07-23
gl_graphics_pipeline: Inline hash and operator== key functions
ReinUsesLisp
1
-2
/
+8
2021-07-23
gl_shader_cache: Check previous pipeline before checking hash map
ReinUsesLisp
1
-2
/
+7
2021-07-23
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
ReinUsesLisp
1
-2
/
+16
2021-07-23
gl_shader_cache: Implement async shaders
ameerj
1
-2
/
+12
2021-07-23
gl_shader_cache: Remove const from pipeline source arguments
ameerj
1
-2
/
+2
2021-07-23
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
ameerj
1
-2
/
+2
2021-07-23
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
1
-1
/
+2
2021-07-23
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
1
-0
/
+1
2021-07-23
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
1
-2
/
+10
2021-07-23
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
1
-19
/
+19
2021-07-23
glasm: Set transform feedback state
ReinUsesLisp
1
-12
/
+20
2021-07-23
renderer_opengl: State track assembly programs
ReinUsesLisp
1
-0
/
+1
2021-07-23
opengl: Initial (broken) support to GLASM shaders
ReinUsesLisp
1
-1
/
+5
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-0
/
+105