index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_graphics_pipeline.h
(
unfollow
)
Commit message (
Collapse
)
Author
Files
Lines
2021-07-23
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
1
-1
/
+1
Ensures that states set for a particular stage are not attached to other stages which may not need them.
2021-07-23
video_core: Enable GL SPIR-V shaders
lat9nq
1
-0
/
+1
2021-07-23
gl_graphics_pipeline: Inline hash and operator== key functions
ReinUsesLisp
1
-2
/
+8
2021-07-23
gl_shader_cache: Check previous pipeline before checking hash map
ReinUsesLisp
1
-2
/
+7
Port optimization from Vulkan.
2021-07-23
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
ReinUsesLisp
1
-2
/
+16
2021-07-23
gl_shader_cache: Implement async shaders
ameerj
1
-2
/
+12
2021-07-23
gl_shader_cache: Remove const from pipeline source arguments
ameerj
1
-2
/
+2
2021-07-23
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
ameerj
1
-2
/
+2
2021-07-23
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
1
-1
/
+2
Increases performance significantly on certain titles.
2021-07-23
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
1
-0
/
+1
2021-07-23
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
1
-2
/
+10
2021-07-23
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
1
-19
/
+19
2021-07-23
glasm: Set transform feedback state
ReinUsesLisp
1
-12
/
+20
2021-07-23
renderer_opengl: State track assembly programs
ReinUsesLisp
1
-0
/
+1
2021-07-23
opengl: Initial (broken) support to GLASM shaders
ReinUsesLisp
1
-1
/
+5
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-0
/
+105