Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-06-14 | common: Change semantics of UNREACHABLE to unconditionally crash | Liam | 1 | -2/+2 | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||||
2022-04-07 | video_core: Replace lock_guard with scoped_lock | Merry | 1 | -1/+1 | |
2022-03-06 | gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969) | Ameer J | 1 | -17/+29 | |
* gl_graphics_pipeline: Improve shader builder synchronization Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context * gl_graphics_pipeline: Make built_fence access threadsafe * gl_graphics_pipeline: Use GLsync objects only when building in parallel * gl_graphics_pipeline: Replace GetSync calls with non-blocking waits The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context | |||||
2021-11-16 | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 1 | -8/+16 | |
Thanks for everything! | |||||
2021-11-16 | shader: Properly blacklist and scale image loads | ReinUsesLisp | 1 | -1/+1 | |
2021-11-16 | texture_cache: Add getter to query if image view is rescaled | ReinUsesLisp | 1 | -2/+1 | |
2021-11-16 | glsl/glasm: Pass and use scaling parameters in shaders | ReinUsesLisp | 1 | -13/+23 | |
2021-11-16 | gl_graphics_pipeline: Add downscale factor to shader uniforms | ameerj | 1 | -1/+14 | |
2021-11-16 | texture_cache: Simplify image view queries and blacklisting | ReinUsesLisp | 1 | -20/+22 | |
2021-11-16 | opengl: Use Shader::NumDescriptors when possible | ReinUsesLisp | 1 | -22/+10 | |
2021-08-05 | texture_cache: Address ameerj's review | yzct12345 | 1 | -1/+1 | |
2021-07-23 | opengl: Fix asynchronous shaders | ReinUsesLisp | 1 | -3/+27 | |
Wait for shader to build before configuring it, and wait for the shader to build before sharing it with other contexts. | |||||
2021-07-23 | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | 1 | -37/+25 | |
Ensures that states set for a particular stage are not attached to other stages which may not need them. | |||||
2021-07-23 | video_core: Enable GL SPIR-V shaders | lat9nq | 1 | -22/+42 | |
2021-07-23 | gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | gl_graphics_pipeline: Inline hash and operator== key functions | ReinUsesLisp | 1 | -10/+0 | |
2021-07-23 | gl_shader_cache: Check previous pipeline before checking hash map | ReinUsesLisp | 1 | -18/+15 | |
Port optimization from Vulkan. | |||||
2021-07-23 | gl_graphics_pipeline: Port optimizations from Vulkan pipelines | ReinUsesLisp | 1 | -55/+125 | |
2021-07-23 | glsl: Address rest of feedback | ameerj | 1 | -17/+15 | |
2021-07-23 | gl_shader_cache: Implement async shaders | ameerj | 1 | -52/+71 | |
2021-07-23 | gl_shader_cache: Remove const from pipeline source arguments | ameerj | 1 | -2/+2 | |
2021-07-23 | gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor | ameerj | 1 | -9/+58 | |
2021-07-23 | gl_texture_cache: Create image storage views | ReinUsesLisp | 1 | -1/+4 | |
Fixes SULD.D tests. | |||||
2021-07-23 | buffer_cache: Reduce uniform buffer size from shader usage | ReinUsesLisp | 1 | -10/+11 | |
Increases performance significantly on certain titles. | |||||
2021-07-23 | buffer_cache: Mark uniform buffers as dirty if any enable bit changes | ReinUsesLisp | 1 | -1/+3 | |
2021-07-23 | glasm: Prepare XFB from state instead of global registers | ReinUsesLisp | 1 | -4/+2 | |
2021-07-23 | glasm: Use storage buffers instead of global memory when possible | ReinUsesLisp | 1 | -4/+15 | |
2021-07-23 | gl_shader_cache: Rename Program abstractions into Pipeline | ReinUsesLisp | 1 | -14/+14 | |
2021-07-23 | gl_graphics_program: Fix texture buffer bindings | ReinUsesLisp | 1 | -24/+35 | |
2021-07-23 | glasm: Set transform feedback state | ReinUsesLisp | 1 | -2/+88 | |
2021-07-23 | renderer_opengl: State track assembly programs | ReinUsesLisp | 1 | -20/+7 | |
2021-07-23 | HACK: Bind stages before and after bindings | ReinUsesLisp | 1 | -0/+11 | |
Works around a bug where program parameters are only applied to the current stage, and this one wasn't bound at the moment. Affects all SSBO usages on GLASM. | |||||
2021-07-23 | opengl: Initial (broken) support to GLASM shaders | ReinUsesLisp | 1 | -2/+13 | |
2021-07-23 | shader: Initial OpenGL implementation | ReinUsesLisp | 1 | -0/+296 | |