Commit message (Expand) | Author | Files | Lines | |
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2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp | 1 | -0/+5 |
2019-07-08 | gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | ReinUsesLisp | 1 | -0/+5 |
2019-07-06 | gl_device: Query SSBO alignment | ReinUsesLisp | 1 | -0/+5 |
2019-06-21 | texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. | Fernando Sahmkow | 1 | -5/+0 |
2019-06-21 | texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies | Fernando Sahmkow | 1 | -0/+5 |
2019-05-24 | gl_device: Add test to detect broken component indexing | ReinUsesLisp | 1 | -0/+6 |
2019-05-03 | gl_shader_decompiler: Declare all possible varyings on physical attribute usage | ReinUsesLisp | 1 | -1/+13 |
2019-04-14 | gl_shader_decompiler: Use variable AOFFI on supported hardware | ReinUsesLisp | 1 | -2/+7 |
2019-04-10 | gl_device: Implement interface and add uniform offset alignment | ReinUsesLisp | 1 | -0/+25 |