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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
renderer_opengl
/
gl_compute_pipeline.cpp
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Age
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*
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
1
-3
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+0
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*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
1
-7
/
+14
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Thanks for everything!
*
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
1
-1
/
+1
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*
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
1
-2
/
+1
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*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
1
-7
/
+16
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*
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-0
/
+9
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*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-15
/
+21
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*
opengl: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
1
-14
/
+5
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*
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-23
1
-7
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+3
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Ensures that states set for a particular stage are not attached to other stages which may not need them.
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video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-23
1
-4
/
+13
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*
gl_shader_cache: Remove const from pipeline source arguments
ameerj
2021-07-23
1
-1
/
+1
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*
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
ameerj
2021-07-23
1
-3
/
+10
|
*
gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-23
1
-1
/
+4
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Fixes SULD.D tests.
*
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-23
1
-1
/
+3
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Increases performance significantly on certain titles.
*
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-23
1
-16
/
+26
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*
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
2021-07-23
1
-0
/
+182