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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_compute_pipeline.cpp
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2023-01-30
gl_compute_pipeline: Force context flush when loading shader cache
ameerj
1
-1
/
+22
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
1
-2
/
+3
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
1
-10
/
+9
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2021-11-16
shader, video_core: Fix GCC build errors
ameerj
1
-3
/
+0
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
1
-7
/
+14
2021-11-16
shader: Properly blacklist and scale image loads
ReinUsesLisp
1
-1
/
+1
2021-11-16
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
1
-2
/
+1
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
1
-7
/
+16
2021-11-16
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
1
-0
/
+9
2021-11-16
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
1
-15
/
+21
2021-11-16
opengl: Use Shader::NumDescriptors when possible
ReinUsesLisp
1
-14
/
+5
2021-07-23
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
1
-7
/
+3
2021-07-23
video_core: Enable GL SPIR-V shaders
lat9nq
1
-4
/
+13
2021-07-23
gl_shader_cache: Remove const from pipeline source arguments
ameerj
1
-1
/
+1
2021-07-23
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
ameerj
1
-3
/
+10
2021-07-23
gl_texture_cache: Create image storage views
ReinUsesLisp
1
-1
/
+4
2021-07-23
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
1
-1
/
+3
2021-07-23
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
1
-16
/
+26
2021-07-23
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
1
-9
/
+9
2021-07-23
renderer_opengl: State track compute assembly programs
ReinUsesLisp
1
-4
/
+1
2021-07-23
glasm: Initial GLASM compute implementation for testing
ReinUsesLisp
1
-5
/
+12
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-0
/
+178