Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Make global EmuWindow instance part of the base renderer class | Lioncash | 2018-08-02 | 1 | -3/+11 |
| | | | | | | | | | | | Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer. | ||||
* | renderer: Create rasterizer and cleanup. | bunnei | 2018-03-23 | 1 | -1/+6 |
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* | Remove references to PICA and rasterizers in video_core | James Rowe | 2018-01-13 | 1 | -14/+1 |
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* | VideoCore: Move software rasterizer files to sub-directory | Yuri Kunde Schlesner | 2017-02-13 | 1 | -1/+1 |
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* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 1 | -1/+1 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -2/+1 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -2/+2 |
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* | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 1 | -2/+1 |
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* | HWRasterizer: Texture forwarding | tfarley | 2016-04-21 | 1 | -2/+0 |
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* | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 2016-04-05 | 1 | -4/+2 |
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* | VideoCore: Sync state after changing rasterizers | Yuri Kunde Schlesner | 2015-12-21 | 1 | -0/+1 |
| | | | | | This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation. | ||||
* | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 2015-12-08 | 1 | -0/+28 |
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations. |