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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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rasterizer_interface.h
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2018-03-23
rasterizer: Flush and invalidate regions should be 64-bit.
bunnei
1
-3
/
+3
2018-03-23
video_core: Remove usage of PAddr and replace with VAddr.
bunnei
1
-4
/
+4
2018-03-23
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
1
-1
/
+3
2018-03-20
renderer_gl: Port boilerplate rasterizer code over from Citra.
bunnei
1
-0
/
+61
2018-01-13
Remove references to PICA and rasterizers in video_core
James Rowe
1
-67
/
+0
2018-01-01
core/video_core: Fix a bunch of u64 -> u32 warnings.
bunnei
1
-2
/
+2
2016-09-29
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
1
-1
/
+6
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-1
/
+0
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-2
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-6
/
+15
2016-04-21
HWRasterizer: Texture forwarding
tfarley
1
-12
/
+19
2015-12-08
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
1
-3
/
+6
2015-12-07
VideoCore: Rename HWRasterizer methods to be less confusing
Yuri Kunde Schlesner
1
-5
/
+5
2015-08-15
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
1
-4
/
+4
2015-06-28
Core: Cleanup hw includes.
Emmanuel Gil Peyrot
1
-2
/
+7
2015-05-23
OpenGL renderer
tfarley
1
-0
/
+40