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* Pica: Implement color/alpha channel enable.bunnei2015-01-281-1/+8
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* Rasterizer: Implemented alpha testing.bunnei2015-01-271-4/+41
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* GPU: Implement the remaining depth testing functions.bunnei2015-01-261-0/+20
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* Pica/Rasterizer: Remove some redundant casts.Tony Wasserka2014-12-311-3/+3
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* Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Tony Wasserka2014-12-311-31/+38
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* Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Tony Wasserka2014-12-311-2/+2
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* Pica/Rasterizer: Clean up long code lines.Tony Wasserka2014-12-311-4/+8
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* Pica/Rasterizer: Implement backface culling.Tony Wasserka2014-12-311-9/+21
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* Pica/Rasterizer: Textures seem to be laid out flipped vertically.Tony Wasserka2014-12-311-1/+1
| | | | Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
* Pica/Rasterizer: Implement alpha blending.Tony Wasserka2014-12-311-0/+84
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* Pica/Rasterizer: Implement depth testing.Tony Wasserka2014-12-311-6/+33
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* Pica/Rasterizer: Further enhance Tev support.Tony Wasserka2014-12-311-4/+19
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* Rasterizer: Pre-divide vertex attributes by WYuri Kunde Schlesner2014-12-291-5/+2
| | | | | Execute the division-by-W for perspective-correct interpolation of values in the clipper, moving them out of the rasterization inner loop.
* Rasterizer: Common sub-expression eliminationYuri Kunde Schlesner2014-12-291-14/+17
| | | | | Move the computation of some values out of loops so that they're not constantly recalculated even when they don't change.
* Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
|\ | | | | License change
| * License changepurpasmart962014-12-211-1/+1
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* | Pica/Rasterizer: Get rid of C-style casts.Tony Wasserka2014-12-201-4/+4
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* | Pica: Unify ugly address translation hacks.Tony Wasserka2014-12-201-4/+4
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* | Pica: Further improve Tev emulation.Tony Wasserka2014-12-201-10/+42
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* | Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka2014-12-201-46/+3
| | | | | | | | This effectively adds support for a lot texture formats in the rasterizer.
* | Pica: Implement texture wrapping.Tony Wasserka2014-12-201-1/+20
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* | Pica: Initial support for multitexturing.Tony Wasserka2014-12-201-17/+41
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-6/+6
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* Fix warnings in video_coreLioncash2014-10-081-6/+6
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* VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei2014-08-261-3/+3
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* Pica/Rasterizer: Clarify a TODO.Tony Wasserka2014-08-251-1/+3
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* Pica/Rasterizer: Add texturing support.Tony Wasserka2014-08-251-0/+64
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* Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka2014-08-251-1/+121
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* Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.Tony Wasserka2014-08-251-16/+16
| | | | | | - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
* Pica: Add basic rasterizer.Tony Wasserka2014-08-121-0/+180