Commit message (Collapse) | Author | Files | Lines | ||
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2017-02-04 | VideoCore: Split geometry pipeline regs from Regs struct | Yuri Kunde Schlesner | 1 | -4/+5 | |
2017-01-30 | VideoCore: Make PrimitiveAssembler const-correct | Yuri Kunde Schlesner | 1 | -2/+3 | |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 1 | -1/+0 | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||||
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -5/+2 | |
2016-03-24 | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner | 1 | -1/+1 | |
This partially fixes Etrian Odyssey IV. | |||||
2016-03-03 | Add immediate mode vertex submission | Dwayne Slater | 1 | -0/+10 | |
2015-09-11 | video_core: Remove unnecessary includes from headers | Lioncash | 1 | -2/+0 | |
2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 1 | -1/+1 | |
2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 1 | -1/+1 | |
- Also renames "vertex_shader.*" to "shader_interpreter.*" | |||||
2014-12-21 | License change | purpasmart96 | 1 | -1/+1 | |
2014-12-20 | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka | 1 | -0/+1 | |
2014-08-25 | Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. | Tony Wasserka | 1 | -8/+30 | |
2014-08-12 | Pica: Add primitive assembly stage. | Tony Wasserka | 1 | -0/+21 | |