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path: root/src/video_core/primitive_assembly.cpp (follow)
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* VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner2017-02-041-9/+9
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* VideoCore: Make PrimitiveAssembler const-correctYuri Kunde Schlesner2017-01-301-1/+1
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* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-2/+1
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-2/+1
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* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-32/+31
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* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-2/+1
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* Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)Jannik Vogel2016-04-101-2/+0
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* Add immediate mode vertex submissionDwayne Slater2016-03-031-0/+12
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* GPU/PrimitiveAssembler: Fixed drawing triangle fans.Subv2015-12-061-5/+4
| | | | It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
* video_core: Reorganize headersLioncash2015-09-111-4/+4
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* Shader: Move shader code to its own subdirectory, "shader".bunnei2015-08-151-1/+1
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* GPU: Refactor "VertexShader" namespace to "Shader".bunnei2015-08-151-2/+2
| | | | - Also renames "vertex_shader.*" to "shader_interpreter.*"
* Pica/Shader: Add geometry shader definitions.Tony Wasserka2015-07-151-1/+2
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* Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order.Tony Wasserka2015-03-091-6/+3
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* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-111-0/+1
| | | | | | | Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
* Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
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| * License changepurpasmart962014-12-211-1/+1
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* | Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka2014-12-201-8/+15
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-1/+1
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* Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.Tony Wasserka2014-08-251-11/+17
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* Pica: Add triangle clipper.Tony Wasserka2014-08-121-4/+3
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* Pica: Add primitive assembly stage.Tony Wasserka2014-08-121-0/+52