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path: root/src/video_core/pica.h (unfollow)
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2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner1-159/+0
2017-02-04VideoCore: Split shader regs from Regs structYuri Kunde Schlesner1-94/+3
2017-02-04VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner1-215/+15
2017-02-04VideoCore: Split lighting regs from Regs structYuri Kunde Schlesner1-275/+3
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner1-264/+6
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner1-328/+24
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner1-122/+15
2017-02-04Pica/Texture: Simplify/cleanup texture tile addressingYuri Kunde Schlesner1-1/+4
2017-01-30VideoCore/Shader: Clean up OutputVertex::FromAttributeBufferYuri Kunde Schlesner1-1/+2
2017-01-30VideoCore: Consistently use shader configuration to load attributesYuri Kunde Schlesner1-30/+9
2017-01-30VideoCore: Use correct register for immediate mode attribute countYuri Kunde Schlesner1-1/+6
2017-01-30VideoCore: Change misleading register namesYuri Kunde Schlesner1-4/+4
2016-12-03clang-format: Fix coding styleYuri Kunde Schlesner1-1/+1
2016-11-19Minor formatting changeJames Rowe1-1/+1
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-7/+18
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-325/+326
2016-06-28PICA: Scissor fixes and cleanupsYuri Kunde Schlesner1-12/+4
2016-06-28PICA: Implement scissor testSubv1-1/+31
2016-06-07Pica: Add fog stateJannik Vogel1-12/+41
2016-05-23Pica: Name LightSrc.config registerJannik Vogel1-15/+13
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel1-6/+6
2016-05-11Pica: Add texture type to stateJannik Vogel1-0/+10
2016-05-10Pica: Implement W-Buffer in SW rasterizerJannik Vogel1-3/+17
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-3/+4
2016-04-23pica: Handle default lighting caseSam Spilsbury1-1/+6
2016-04-21HWRasterizer: Texture forwardingtfarley1-1/+1
2016-04-08Rasterizer: Respect buffer-write allow registersJannik Vogel1-1/+11
2016-03-24Pica: Improve accuracy of immediate-mode supportYuri Kunde Schlesner1-1/+6
2016-03-17core/video_core: Make NumIds functions constexprLioncash1-1/+1
2016-03-17core/video_core: Don't cast away const in subscript operatorsLioncash1-3/+3
2016-03-14PICA: Fix viewport offsetJannik Vogel1-2/+2
2016-03-14Respect vs output mapJannik Vogel1-3/+5
2016-03-03Add immediate mode vertex submissionDwayne Slater1-55/+11
2016-02-05pica: Cleanup lighting register definitions and documentation.bunnei1-33/+36
2016-02-05gl_rasterizer: Initial implementation of bump mapping.bunnei1-0/+9
2016-02-05gl_shader_gen: Implement lighting red, green, and blue reflection.bunnei1-3/+15
2016-02-05gl_shader_gen: Implement fragment lighting fresnel effect.bunnei1-0/+5
2016-02-05gl_shader_gen: Implement fragment lighting specular 1 component.bunnei1-8/+19
2016-02-05gl_shader_gen: Add support for D0 LUT scaling.bunnei1-1/+67
2016-02-05gl_shader_gen: Refactor lighting config to match Pica register naming.bunnei1-0/+2
2016-02-05pica: Cleanup and add some comments to lighting registers.bunnei1-18/+18
2016-02-05gl_rasterizer: Minor naming refactor on Pica register naming.bunnei1-15/+18
2016-02-05renderer_opengl: Initial implementation of basic specular lighting.bunnei1-1/+7
2016-02-05renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.bunnei1-1/+1
2016-02-05renderer_opengl: Implement diffuse component of HW fragment lighting.bunnei1-10/+11
2016-02-05pica: Implement decoding of basic fragment lighting components.bunnei1-10/+53
2016-02-05pica: Implement fragment lighting LUTs.bunnei1-0/+19
2016-02-05pica: Add decodings for distance attenuation and LUT registers.bunnei1-1/+104
2016-02-05pica: Add pica_types module and move float24 definition.bunnei1-112/+2
2015-10-22gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.bunnei1-4/+4
2015-10-22Initial implementation of fragment shader generation with caching.Subv1-0/+4
2015-09-11video_core: Reorganize headersLioncash1-1/+1
2015-09-03OpenGL: Remove ugly and endian-unsafe color pointer castsYuri Kunde Schlesner1-0/+4
2015-08-31Pica: Added the primitive_restart register (0x25f) to the registers map.Subv1-1/+4
2015-08-31Pica: Add the vertex_offset register to the Pica registers map.Subv1-0/+1
2015-08-30GPU: Implemented register 0x22A.Subv1-1/+6
2015-08-24fixup! Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner1-4/+4
2015-08-24Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner1-1/+13
2015-08-21SWRasterizer: Implemented stencil ops 6 and 7.Subv1-6/+8
2015-08-21SWRasterizer: Implemented stencil action 1 (GL_ZERO).Subv1-1/+1
2015-08-20GPU/Rasterizer: Corrected the stencil implementation.Subv1-5/+15
2015-08-16citra-qt: Improve shader debugger.Tony Wasserka1-0/+11
2015-08-16videocore: Added RG8 texture supportPatrick Martin1-1/+2
2015-08-15Shader: Define a common interface for running vertex shader programs.bunnei1-1/+5
2015-07-26Videocore: Don't reinitialize register name map on every queryYuri Kunde Schlesner1-64/+1
2015-07-21GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.Subv1-0/+7
2015-07-20Pica: Correct switched S/T texture wrapping registersYuri Kunde Schlesner1-2/+2
2015-07-19Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.Subv1-0/+1
2015-07-19Video_Core: Finally fix pesky warningzawata1-1/+1
2015-07-15Pica/Shader: Add geometry shader definitions.Tony Wasserka1-99/+113
2015-07-14VideoCore: Implement the DOT3_RGB combinerLectem1-0/+1
2015-07-13Pica: Implement stencil testing.Tony Wasserka1-9/+34
2015-07-09Added GL_CLAMP_TO_BORDER supportLectem1-1/+7
2015-06-28Common: Cleanup emu_window includes.Emmanuel Gil Peyrot1-3/+3
2015-06-14video_core: add extra braces around initializerYuri Kunde Schlesner1-3/+3
2015-05-31Pica: Use zero for the SecondaryFragmentColor source.bunnei1-0/+1
2015-05-31Pica: Implement LogicOp function.bunnei1-6/+21
2015-05-31Pica: Implement command buffer execution registers.bunnei1-12/+38
2015-05-30Move video_core/math.h to common/vector_math.harchshift1-2/+1
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot1-4/+4
2015-05-23Pica: Create 'State' structure and move state memory there.bunnei1-81/+105
2015-05-23OpenGL renderertfarley1-10/+27
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-2/+0
2015-05-14pica: Add the ULL specifier in IsDefaultAttributeLioncash1-1/+1
2015-05-11Implement I4 texture formatarchshift1-1/+1
2015-05-10rasterizer: Implemented combiner output scaling.bunnei1-1/+12
2015-05-10rasterizer: Fixed a depth testing bug.bunnei1-3/+15
2015-05-10rasterizer: Implement combiner buffer input.bunnei1-3/+33
2015-05-09Memory: Support more regions in the VAddr-PAddr translation functionsYuri Kunde Schlesner1-11/+0
2015-05-09Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner1-1/+1
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+3
2015-05-07GPU: Implemented default vertex shader attributes.Subv1-25/+42
2015-03-10GPU: Added the stencil test structure to the Pica Regs struct.Subv1-9/+34
2015-03-10GPU: Implemented more depth buffer formats.Subv1-0/+7
2015-03-04GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei1-3/+3
2015-02-28Added RGBA5551 compatibility in the rasterizerarchshift1-0/+1
2015-02-20Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.harchshift1-11/+0
2015-02-18Pica/BlendUnit: Implement separate color/alpha blend equations.Tony Wasserka1-1/+1
2015-02-18Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.Tony Wasserka1-0/+2
2015-02-18Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.Tony Wasserka1-0/+3
2015-02-18Pica/TextureUnit: Implement mirrored repeating texture wrapping.Tony Wasserka1-2/+3
2015-02-18Pica: Fix a bug in the register definitions, relating to texture wrapping.Tony Wasserka1-1/+1
2015-02-18Pica/OutputMerger: Implement color format checking.Tony Wasserka1-1/+1
2015-02-18Pica/CommandProcessor: Properly implement shader load destination offset registers.Tony Wasserka1-2/+6
2015-02-10Add more blend equations from 3dbrewDarius Goad1-1/+5
2015-02-05Rasterizer: Implement the other color and alpha modifiers.bunnei1-10/+20
2015-01-31Pica: Implement blend factors.bunnei1-6/+21
2015-01-28Pica: Implement color/alpha channel enable.bunnei1-0/+4
2015-01-27Rasterizer: Implemented alpha testing.bunnei1-3/+11
2015-01-26GPU: Implement the remaining depth testing functions.bunnei1-3/+8
2015-01-13Pica/Rasterizer: Add ETC1 texture decompression support.Tony Wasserka1-2/+2
2014-12-31Pica/Rasterizer: Implement backface culling.Tony Wasserka1-1/+15
2014-12-31Pica/Rasterizer: Implement depth testing.Tony Wasserka1-0/+1
2014-12-31Pica: Add output merger definitions.Tony Wasserka1-1/+56
2014-12-31Pica/CommandProcessor: Add support for integer uniforms.Tony Wasserka1-1/+9
2014-12-29Rasterizer: Pre-divide vertex attributes by WYuri Kunde Schlesner1-0/+20
2014-12-21More warning cleanupsChin1-5/+5
2014-12-21License changepurpasmart961-1/+1
2014-12-20Pica: Add support for boolean uniforms.Tony Wasserka1-1/+7
2014-12-20Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka1-0/+8
2014-12-20Add support for a ridiculous number of texture formats.Tony Wasserka1-6/+16
2014-12-20Pica: Unify ugly address translation hacks.Tony Wasserka1-8/+17
2014-12-20Pica: Further improve Tev emulation.Tony Wasserka1-0/+1
2014-12-20Pica: Implement texture wrapping.Tony Wasserka1-1/+11
2014-12-20Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka1-0/+2
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka1-5/+35
2014-12-12MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei1-2/+2
2014-12-10GSP: Trigger GPU interrupts at more accurate locations.bunnei1-1/+9
2014-12-09Pica: Re-enable command names on MSVC.Tony Wasserka1-5/+0
2014-12-09More coding style fixes.Tony Wasserka1-6/+12
2014-12-09citra_qt: Add enhanced texture debugging widgets.Tony Wasserka1-1/+14
2014-12-09Build fix for something which shouldn't have compiled successfully to begin with.Tony Wasserka1-1/+1
2014-10-08Fix warnings in video_coreLioncash1-1/+1
2014-09-14Core: Fix warnings in gpu.cppLioncash1-1/+1
2014-08-25Pica/Rasterizer: Add texturing support.Tony Wasserka1-1/+4
2014-08-25Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka1-1/+104
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+44
2014-08-25Pica: Add debug utilities for dumping shaders.Tony Wasserka1-1/+1
2014-08-13float24: Remove private default constructorarchshift1-2/+0
2014-08-12Pica: Add basic rasterizer.Tony Wasserka1-1/+51
2014-08-12Pica: Add triangle clipper.Tony Wasserka1-2/+20
2014-08-12Pica: Add primitive assembly stage.Tony Wasserka1-1/+14
2014-08-12Pica: Add vertex shader implementation.Tony Wasserka1-5/+132
2014-08-12Pica: Implement vertex loading.Tony Wasserka1-7/+22
2014-08-12Pica: Add register definition for vertex loading and rendering.Tony Wasserka1-33/+128
2014-08-12Pica: Add command processor.Tony Wasserka1-0/+2
2014-08-12Pica: Add float24 structure.Tony Wasserka1-0/+75
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka1-1/+1
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka1-98/+144
2014-06-12Pica: Use some template magic to define register structures efficiently.Tony Wasserka1-25/+102
2014-06-12Further refine GPU command list debugging.Tony Wasserka1-0/+16
2014-06-12Refine command list debugging functionality and its qt interface.Tony Wasserka1-0/+2
2014-06-12video core: added PICA definitions file.Tony Wasserka1-0/+35