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path: root/src/video_core/pica.cpp (follow)
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* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-2/+1
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-461/+460
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* Turn ShaderSetup into structJannik Vogel2016-05-111-1/+1
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* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-1/+4
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* Pica: Improve accuracy of immediate-mode supportYuri Kunde Schlesner2016-03-241-1/+14
| | | | This partially fixes Etrian Odyssey IV.
* Add immediate mode vertex submissionDwayne Slater2016-03-031-0/+1
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* Debugger: Use 3dbrew names for GPU registersYuri Kunde Schlesner2016-01-251-57/+465
| | | | | This list was imported from the 3dbrew wiki page and is pretty much complete.
* video_core: Reorganize headersLioncash2015-09-111-2/+2
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* Pica: Added the primitive_restart register (0x25f) to the registers map.Subv2015-08-311-0/+1
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* Pica: Add the vertex_offset register to the Pica registers map.Subv2015-08-311-0/+1
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* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+3
| | | | | - Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
* Videocore: Don't reinitialize register name map on every queryYuri Kunde Schlesner2015-07-261-1/+71
| | | | This greatly speeds up the command list debug widget.
* Pica: Create 'State' structure and move state memory there.bunnei2015-05-231-0/+20