Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 1 | -1/+1 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -2/+1 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -461/+460 |
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* | Turn ShaderSetup into struct | Jannik Vogel | 2016-05-11 | 1 | -1/+1 |
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* | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 1 | -1/+4 |
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* | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner | 2016-03-24 | 1 | -1/+14 |
| | | | | This partially fixes Etrian Odyssey IV. | ||||
* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 1 | -0/+1 |
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* | Debugger: Use 3dbrew names for GPU registers | Yuri Kunde Schlesner | 2016-01-25 | 1 | -57/+465 |
| | | | | | This list was imported from the 3dbrew wiki page and is pretty much complete. | ||||
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 1 | -2/+2 |
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* | Pica: Added the primitive_restart register (0x25f) to the registers map. | Subv | 2015-08-31 | 1 | -0/+1 |
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* | Pica: Add the vertex_offset register to the Pica registers map. | Subv | 2015-08-31 | 1 | -0/+1 |
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* | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 2015-08-16 | 1 | -0/+3 |
| | | | | | - Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. | ||||
* | Videocore: Don't reinitialize register name map on every query | Yuri Kunde Schlesner | 2015-07-26 | 1 | -1/+71 |
| | | | | This greatly speeds up the command list debug widget. | ||||
* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 1 | -0/+20 |