Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Implement R8_SNORM render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+2 |
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* | texture: Implement R8G8UI | Morph | 2020-04-30 | 1 | -0/+2 |
| | | | | - Used by The Walking Dead: The Final Season | ||||
* | video_core: Implement RGBA16_SNORM | ReinUsesLisp | 2020-03-13 | 1 | -0/+2 |
| | | | | Implement RGBA16_SNORM with the current API. Nothing special here. | ||||
* | texture: Implement R32I | ReinUsesLisp | 2020-02-15 | 1 | -0/+2 |
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* | Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. | Fernando Sahmkow | 2019-10-27 | 1 | -0/+2 |
| | | | | | This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend. | ||||
* | Surfaces: Implement R4G4B4A4U format. | Fernando Sahmkow | 2019-10-09 | 1 | -0/+2 |
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* | Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 | Fernando Sahmkow | 2019-10-09 | 1 | -0/+20 |
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* | video_core: Implement RGBX16F PixelFormat | FearlessTobi | 2019-09-22 | 1 | -0/+2 |
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* | renderer_opengl: Use block linear swizzling for CPU framebuffers | ReinUsesLisp | 2019-08-21 | 1 | -114/+2 |
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* | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | 2019-03-16 | 1 | -8/+7 |
| | | | | | | | | | | | # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | ||||
* | video_core/morton: Use enum to describe MortonCopyPixels128 mode | ReinUsesLisp | 2019-03-13 | 1 | -2/+3 |
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* | video_core/morton: Remove unused parameter in MortonSwizzle | ReinUsesLisp | 2019-03-13 | 1 | -5/+4 |
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* | video_core/morton: Remove clang-format off when it's not needed | ReinUsesLisp | 2019-03-13 | 1 | -133/+129 |
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* | video_core/morton: Remove unused functions | ReinUsesLisp | 2019-03-13 | 1 | -39/+0 |
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* | gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. | bunnei | 2018-12-28 | 1 | -4/+0 |
| | | | | - Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild. | ||||
* | Fixed uninitialized memory due to missing returns in canary | David Marcec | 2018-12-19 | 1 | -0/+1 |
| | | | | Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used. | ||||
* | Merge pull request #1735 from FernandoS27/tex-spacing | bunnei | 2018-11-28 | 1 | -12/+13 |
|\ | | | | | Texture decoder: Implemented Tile Width Spacing | ||||
| * | Implemented Tile Width Spacing | FernandoS27 | 2018-11-26 | 1 | -12/+13 |
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* | | morton: Fixup compiler warning | ReinUsesLisp | 2018-11-27 | 1 | -1/+2 |
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* | morton: Style changes | ReinUsesLisp | 2018-11-25 | 1 | -12/+12 |
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* | video_core: Move morton functions to their own file | ReinUsesLisp | 2018-11-25 | 1 | -0/+353 |