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2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-250/+0
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp1-149/+149
Normalizes pixel format names to match Vulkan names. Previous to this commit pixel formats had no convention, leading to confusion and potential bugs.
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp1-2/+6
2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp1-0/+2
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp1-0/+2
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp1-0/+2
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp1-0/+2
2020-04-30texture: Implement R8G8UIMorph1-0/+2
- Used by The Walking Dead: The Final Season
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp1-0/+2
Implement RGBA16_SNORM with the current API. Nothing special here.
2020-02-15texture: Implement R32IReinUsesLisp1-0/+2
2019-10-27Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.Fernando Sahmkow1-0/+2
This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend.
2019-10-09Surfaces: Implement R4G4B4A4U format.Fernando Sahmkow1-0/+2
2019-10-09Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5Fernando Sahmkow1-0/+20
2019-09-22video_core: Implement RGBX16F PixelFormatFearlessTobi1-0/+2
2019-08-21renderer_opengl: Use block linear swizzling for CPU framebuffersReinUsesLisp1-114/+2
2019-03-16video_core: Refactor to use MemoryManager interface for all memory access.bunnei1-8/+7
# Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
2019-03-13video_core/morton: Use enum to describe MortonCopyPixels128 modeReinUsesLisp1-2/+3
2019-03-13video_core/morton: Remove unused parameter in MortonSwizzleReinUsesLisp1-5/+4
2019-03-13video_core/morton: Remove clang-format off when it's not neededReinUsesLisp1-133/+129
2019-03-13video_core/morton: Remove unused functionsReinUsesLisp1-39/+0
2018-12-28gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.bunnei1-4/+0
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec1-0/+1
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-11-27morton: Fixup compiler warningReinUsesLisp1-1/+2
2018-11-26Implemented Tile Width SpacingFernandoS271-12/+13
2018-11-25morton: Style changesReinUsesLisp1-12/+12
2018-11-25video_core: Move morton functions to their own fileReinUsesLisp1-0/+353