Commit message (Collapse) | Author | Files | Lines | ||
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2019-04-17 | Implement IsBlockContinous | Fernando Sahmkow | 1 | -2/+5 | |
This detects when a GPU Memory Block is not continous within host cpu memory. | |||||
2019-04-16 | Use ReadBlockUnsafe for fetyching DMA CommandLists | Fernando Sahmkow | 1 | -2/+0 | |
2019-04-16 | Document unsafe versions and add BlockCopyUnsafe | Fernando Sahmkow | 1 | -5/+25 | |
2019-04-16 | GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe | Fernando Sahmkow | 1 | -0/+2 | |
2019-04-06 | memory_manager: Improved implementation of read/write/copy block. | bunnei | 1 | -1/+6 | |
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY! - Fixes a crash with Mario Tennis Aces | |||||
2019-04-06 | video_core/memory_manager: Make Read() a const qualified member function | Lioncash | 1 | -1/+1 | |
Given this doesn't actually alter internal state, this can be made a const member function. | |||||
2019-04-06 | video_core/memory_manager: Make ReadBlock() a const qualifier member function | Lioncash | 1 | -1/+1 | |
Now, since we have a const qualified variant of GetPointer(), we can put it to use in ReadBlock() to retrieve the source pointer that is passed into memcpy. Now block reading may be done from a const context. | |||||
2019-04-06 | video_core/memory_manager: Add a const qualified variant of GetPointer() | Lioncash | 1 | -0/+1 | |
Allows retrieving read-only pointers from a const context externally. | |||||
2019-04-06 | video_core/memory_manager: Make FindFreeRegion() a const member function | Lioncash | 1 | -1/+1 | |
This doesn't modify internal state, so it can be made a const member function. | |||||
2019-04-06 | video_core/memory_manager: Make GpuToCpuAddress() a const member function | Lioncash | 1 | -1/+1 | |
This doesn't modify any internal state, so it can be made a const member function to allow its use in const contexts. | |||||
2019-03-21 | memory_manager: Cleanup FindFreeRegion. | bunnei | 1 | -2/+2 | |
2019-03-21 | memory_manager: Bug fixes and further cleanup. | bunnei | 1 | -7/+7 | |
2019-03-21 | memory_manager: Add protections for invalid GPU addresses. | bunnei | 1 | -7/+8 | |
- Avoid a crash in Xenoblade Chronicles 2. | |||||
2019-03-21 | gpu: Rewrite virtual memory manager using PageTable. | bunnei | 1 | -47/+115 | |
2019-03-21 | gpu: Move GPUVAddr definition to common_types. | bunnei | 1 | -3/+0 | |
2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | 1 | -1/+16 | |
# Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||||
2018-11-23 | memory_manager: Do not allow 0 to be a valid GPUVAddr. | bunnei | 1 | -1/+2 | |
- Fixes a bug with Undertale using 0 for a render target. | |||||
2018-11-01 | memory_manager: Do not MapBufferEx over already in use memory. | bunnei | 1 | -4/+4 | |
- This fixes rendering when changing areas in Super Mario Odyssey. | |||||
2018-10-30 | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 1 | -4/+3 | |
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build | |||||
2018-10-16 | memory_manager: Add a method for querying the end of a mapped GPU region. | bunnei | 1 | -0/+1 | |
2018-05-20 | GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. | Subv | 1 | -0/+1 | |
It removes a mapping previously created with the MapBufferEx ioctl. | |||||
2018-04-25 | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | bunnei | 1 | -1/+0 | |
2018-04-24 | memory_manager: Add implement CpuToGpuAddress. | bunnei | 1 | -0/+10 | |
2018-04-24 | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 1 | -1/+4 | |
2018-04-24 | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 1 | -8/+8 | |
2018-04-23 | GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits. | Subv | 1 | -1/+5 | |
Also removed some dead code and added memory map consistency asserts. | |||||
2018-02-12 | Make a GPU class in VideoCore to contain the GPU state. | Subv | 1 | -4/+5 | |
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. | |||||
2018-02-08 | nvdrv: Add MemoryManager class to track GPU memory. | bunnei | 1 | -0/+48 | |