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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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memory_manager.cpp
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Author
Files
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2023-06-22
Remove memory allocations in some hot paths
Kelebek1
1
-6
/
+7
2023-06-19
Use current GPU address when unmapping GPU pages, not the base
Kelebek1
1
-2
/
+2
2023-05-04
Memory manager: Fix possible softlock
Fernando Sahmkow
1
-4
/
+5
2023-04-28
MemoryManager: Fix race conditions.
Fernando Sahmkow
1
-3
/
+7
2023-03-30
Fixes 'Continous' typo
Max Dunbar
1
-17
/
+17
2023-03-24
memory: rename global memory references to application memory
Liam
1
-1
/
+1
2023-01-25
Revert "MemoryManager: use fastmem directly."
Merry
1
-31
/
+9
2023-01-05
BufferBase: Don't ignore GPU pages.
Fernando Sahmkow
1
-1
/
+1
2023-01-05
MemoryManager: use fastmem directly.
Fernando Sahmkow
1
-9
/
+31
2023-01-05
video_core: Cache GPU internal writes.
Fernando Sahmkow
1
-14
/
+48
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
1
-27
/
+33
2023-01-01
MacroHLE: Reduce massive calculations on sizing estimation.
Fernando Sahmkow
1
-85
/
+6
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
1
-1
/
+9
2023-01-01
MacroHLE: Add Index Buffer size estimation.
Fernando Sahmkow
1
-3
/
+50
2022-11-06
video_core:Fix vmm kinds size error
FengChen
1
-1
/
+1
2022-10-22
general: Resolve -Wunused-but-set-variable
Morph
1
-2
/
+2
2022-10-17
video_core: Implement memory manager page kind
FengChen
1
-10
/
+51
2022-10-06
General: Fix clang format.
Fernando Sahmkow
1
-1
/
+0
2022-10-06
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
Fernando Sahmkow
1
-1
/
+1
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
1
-0
/
+91
2022-10-06
Memory Manager: ensure safety of GPU to CPU address.
Fernando Sahmkow
1
-0
/
+3
2022-10-06
MemoryManager: Fix errors popping out.
Fernando Sahmkow
1
-4
/
+8
2022-10-06
MemoryManager: Finish up the initial implementation.
Fernando Sahmkow
1
-46
/
+131
2022-10-06
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
1
-173
/
+263
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
1
-1
/
+10
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
1
-1
/
+4
2022-10-06
NVDRV: Remake ASGPU
Fernando Sahmkow
1
-3
/
+7
2022-10-06
MemoryManager: Temporary Fix for NVDEC.
Fernando Sahmkow
1
-1
/
+1
2022-10-06
VideoCore: Update MemoryManager
Fernando Sahmkow
1
-92
/
+55
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
1
-5
/
+0
2022-08-20
code: dodge PAGE_SIZE #define
Kyle Kienapfel
1
-2
/
+2
2022-06-14
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
1
-3
/
+3
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-03-19
video_core: Reduce unused includes
ameerj
1
-1
/
+0
2021-12-31
video_core/memory_manager: Fixes for sparse memory management
ameerj
1
-11
/
+11
2021-12-31
video_core/memory_manager: Deduplicate Read/WriteBlock
ameerj
1
-47
/
+27
2021-09-11
video_core/memory_manager: Add missing <algorithm> include
Morph
1
-0
/
+2
2021-08-19
GPU_MemoryManger: Fix GetSubmappedRange.
Fernando Sahmkow
1
-0
/
+1
2021-07-23
shader: Address feedback
FernandoS27
1
-1
/
+1
2021-07-23
shader: Implement TLD
FernandoS27
1
-2
/
+1
2021-07-15
Buffer cache: Fixes, Clang and Feedback.
Fernando Sahmkow
1
-1
/
+1
2021-07-14
GPUMemoryManager: Force inmediate invalidation when writting block.
Fernando Sahmkow
1
-1
/
+1
2021-07-04
Texture Cache: Address feedback.
Fernando Sahmkow
1
-1
/
+0
2021-07-04
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
1
-5
/
+100
2021-07-04
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
1
-1
/
+6
2021-06-01
buffer_cache: Simplify uniform disabling logic
ameerj
1
-0
/
+3
2021-05-06
hle: kernel: Rename Process to KProcess.
bunnei
1
-1
/
+1
2021-02-19
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
bunnei
1
-1
/
+1
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
1
-2
/
+2
2021-01-22
video_core/memory_manager: Add BytesToMapEnd
ReinUsesLisp
1
-2
/
+21
2021-01-21
video_core/memory_manager: Remove unused CopyBlockUnsafe
ReinUsesLisp
1
-7
/
+0
2021-01-21
video_core/memory_manager: Flush destination buffer on CopyBlock
ReinUsesLisp
1
-0
/
+4
2021-01-21
video_core/memory_manager: Add GPU address based flush method
ReinUsesLisp
1
-0
/
+15
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-1
/
+4
2020-10-27
video_core: NVDEC Implementation
ameerj
1
-2
/
+10
2020-09-22
General: Make use of std::nullopt where applicable
Lioncash
1
-3
/
+3
2020-08-24
memory_manager: Mark IsGranularRange() as a const member function
Lioncash
1
-2
/
+2
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
1
-4
/
+8
2020-07-26
hle: nvdrv: Rewrite of GPU memory management.
bunnei
1
-394
/
+138
2020-06-20
memory_manager: Eliminate variable shadowing
Lioncash
1
-18
/
+22
2020-04-23
kernel: memory: Improve implementation of device shared memory. (#3707)
bunnei
1
-13
/
+5
2020-04-17
video_core: memory_manager: Updates for Common::PageTable changes.
bunnei
1
-66
/
+33
2020-04-09
Memory: Correct GCC errors.
Fernando Sahmkow
1
-2
/
+2
2020-04-08
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
1
-48
/
+43
2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
1
-5
/
+5
2020-02-20
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
bunnei
1
-1
/
+10
2020-02-15
Revert "video_core: memory_manager: Use GPU interface for cache functions."
bunnei
1
-7
/
+7
2020-02-08
video_core: memory_manager: Use GPU interface for cache functions.
bunnei
1
-7
/
+7
2019-11-27
core/memory: Migrate over GetPointer()
Lioncash
1
-2
/
+2
2019-07-09
prefer system reference over global accessor
Michael Scire
1
-7
/
+5
2019-07-09
Prevent merging of device mapped memory blocks.
Michael Scire
1
-1
/
+23
2019-06-21
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
1
-2
/
+3
2019-06-21
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
1
-1
/
+1
2019-06-21
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr
Fernando Sahmkow
1
-1
/
+1
2019-05-10
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Lioncash
1
-2
/
+2
2019-05-10
video_core/memory_manager: Default the destructor within the cpp file
Lioncash
1
-0
/
+2
2019-04-20
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
Fernando Sahmkow
1
-4
/
+12
2019-04-17
Implement IsBlockContinous
Fernando Sahmkow
1
-0
/
+8
2019-04-16
Document unsafe versions and add BlockCopyUnsafe
Fernando Sahmkow
1
-5
/
+13
2019-04-16
Use ReadBlockUnsafe on TIC and TSC reading
Fernando Sahmkow
1
-0
/
+2
2019-04-16
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
Fernando Sahmkow
1
-0
/
+32
2019-04-06
memory_manager: Improved implementation of read/write/copy block.
bunnei
1
-10
/
+77
2019-04-06
video_core/memory_manager: Make Read() a const qualified member function
Lioncash
1
-5
/
+5
2019-04-06
video_core/memory_manager: Make ReadBlock() a const qualifier member function
Lioncash
1
-1
/
+1
2019-04-06
video_core/memory_manager: Add a const qualified variant of GetPointer()
Lioncash
1
-2
/
+16
2019-04-06
video_core/memory_manager: Make FindFreeRegion() a const member function
Lioncash
1
-9
/
+10
2019-04-06
video_core/memory_manager: Make GpuToCpuAddress() a const member function
Lioncash
1
-2
/
+2
2019-03-21
memory_manager: Cleanup FindFreeRegion.
bunnei
1
-10
/
+4
2019-03-21
memory_manager: Use Common::AlignUp in public interface as needed.
bunnei
1
-11
/
+22
2019-03-21
memory_manager: Bug fixes and further cleanup.
bunnei
1
-66
/
+65
2019-03-21
memory_manager: Add protections for invalid GPU addresses.
bunnei
1
-15
/
+35
2019-03-21
gpu: Rewrite virtual memory manager using PageTable.
bunnei
1
-134
/
+338
2019-03-16
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
1
-9
/
+46
2019-02-03
memory_manager: Check for reserved page status
ReinUsesLisp
1
-1
/
+2
2018-11-23
memory_manager: Do not allow 0 to be a valid GPUVAddr.
bunnei
1
-0
/
+7
2018-11-01
memory_manager: Do not MapBufferEx over already in use memory.
bunnei
1
-27
/
+48
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
1
-4
/
+4
2018-10-16
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
1
-0
/
+10
2018-07-24
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
Lioncash
1
-3
/
+1
2018-07-24
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
Lioncash
1
-11
/
+21
2018-07-02
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
Subv
1
-2
/
+2
2018-05-20
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
1
-0
/
+19
2018-04-24
memory_manager: Add implement CpuToGpuAddress.
bunnei
1
-0
/
+17
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
1
-1
/
+6
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
1
-36
/
+36
2018-04-23
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
1
-33
/
+20
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-5
/
+3
2018-02-08
nvdrv: Add MemoryManager class to track GPU memory.
bunnei
1
-0
/
+112