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2023-11-16video_core: refactor video frame and packet parsingLiam1-304/+25
2023-10-14host1x/codecs: enable CUDA on LinuxValeri1-10/+0
2023-08-27Use initial_frame to check interlaced flagDanila Malyutin1-1/+2
If final frame was transferred from GPU, it won't carry the props. Fixes #11089
2023-07-21settings,general: Rename non-confirming enumslat9nq1-1/+1
2023-07-01general: Use ScratchBuffer where possibleMorph1-1/+1
2023-05-21Add support for deinterlaced videos playbackDanila Malyutin1-2/+91
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey. It uses ffmpeg's yadif filter for deinterlacing.
2023-02-14Allow >1 cpu threads on video decoding, disable multi-frame decodingKelebek11-0/+2
2022-10-06NVDRV: Refactor Host1xFernando Sahmkow1-5/+5
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-18/+18
2022-06-14common: Change semantics of UNREACHABLE to unconditionally crashLiam1-1/+1
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-22codec: Plug GPU decoder memory leakameerj1-0/+2
2022-03-22codec: Disable HW_FRAMES method check on Windowsameerj1-14/+19
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it. This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-19video_core: Reduce unused includesameerj1-1/+0
2021-12-18video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b41Jan Beich1-1/+1
2021-12-16video_core/codecs: (re-spin) refactor ffmpeg searching and handlingliushuyu1-0/+6
2021-12-15Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"bunnei1-6/+0
2021-12-14CI: fix CI on Linuxliushuyu1-3/+0
2021-12-14video_core/codecs: skip decoders that use hw frames ...liushuyu1-0/+9
... this would resolve some edge-cases where multiple devices are present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-03video_core/codecs: more fixes for VAAPI detection ...liushuyu1-63/+25
* skip impersonated VAAPI implementaions ("imposter detection") * place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-03video_core/codec: address commentsliushuyu1-8/+12
2021-12-03video_core/codecs: more robust ffmpeg hwdecoder selection logicliushuyu1-10/+27
2021-11-25video_core/codec: address commentsliushuyu1-17/+11
2021-11-25video_core/codecs: fix multiple decoding issues on Linux ...liushuyu1-2/+47
* when someone installed Intel video drivers on an AMD system, the decoder will select the Intel VA-API decoding driver and yuzu will crash due to incorrect driver selection; the fix will check if the currently about-to-use driver is loaded in the kernel * when using NVIDIA driver on Linux with a ffmpeg that does not have CUDA capability enabled, the decoder will crash; the fix simply making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-13codes: Rename ComposeFrameHeader to ComposeFrameameerj1-3/+3
These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-13vp8: Implement header compositionameerj1-1/+1
Enables frame decoding with FFmpeg
2021-11-13codecs: Add VP8 codec classameerj1-11/+23
2021-08-16configure_graphics: Add GPU nvdec decoding as an optionameerj1-1/+5
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference. Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16codec: Improve libav memory alloc and cleanupameerj1-14/+17
2021-08-16codec: Fallback to CPU decoding if no compatible GPU format is foundameerj1-21/+32
2021-08-12codec: Replace deprecated av_init_packet usageameerj1-9/+13
2021-08-12nvdec: Implement GPU accelerated decoding for all platformsameerj1-68/+86
Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-04nvdec: Implement VA-API hardware video acceleration (#6713)yzct123451-34/+110
* nvdec: VA-API * Verify formatting * Forgot a semicolon for Windows * Clarify comment about AV_PIX_FMT_NV12 * Fix assert log spam from missing negation * vic: Remove forgotten debug code * Address lioncash's review * Mention VA-API is Intel/AMD * Address v1993's review * Hopefully fix CMakeLists style this time * vic: Improve cache locality * vic: Fix off-by-one error * codec: Async * codec: Forgot the GetValue() * nvdec: Address ameerj's review * codec: Fallback to CPU without VA-API support * cmake: Address lat9nq's review * cmake: Make VA-API optional * vaapi: Multiple GPU * Apply suggestions from code review Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> * nvdec: Address ameerj's review * codec: Use anonymous instead of static * nvdec: Remove enum and fix memory leak * nvdec: Address ameerj's review * codec: Remove preparation for threading Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-01Slightly refactor NVDEC and codecs for readability and safetyKelebek11-33/+52
2021-02-13nvdec cleanupameerj1-3/+4
2021-02-05Address reviewer commentslat9nq1-1/+1
2021-02-05CMake: Implement YUZU_USE_BUNDLED_FFMPEGlat9nq1-1/+1
For Linux, instructs CMake to use the FFmpeg submodule in externals. This is HEAVILY based on our usage of the late Unicorn. Minimal change to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES to WIN32 and simplifies video_core/CMakeLists.txt a bit.
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash1-2/+2
fmt now automatically prints the numeric value of an enum class member by default, so we don't need to use casts any more. Reduces the line noise a bit.
2020-12-04codec: Remove deprecated usage of AVCodecContext::refcounted_framesLioncash1-1/+0
This was only necessary for use with the avcodec_decode_video2/avcoded_decode_audio4 APIs which are also deprecated. Given we use avcodec_send_packet/avcodec_receive_frame, this isn't necessary, this is even indicated directly within the FFmpeg API changes document here on 2017-09-26: https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410 This prevents our code from breaking whenever we update to a newer version of FFmpeg in the future if they ever decide to fully remove this API member.
2020-11-26Limit queue size to 10 framesameerj1-0/+4
Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
2020-11-26Address PR feedbackameerj1-7/+8
remove some redundant moves, make deleter match naming guidelines. Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-25Queue decoded frames, cleanup decodersameerj1-10/+20
2020-10-27nvdec: Tidy up header includesLioncash1-0/+1
Prevents a few unnecessary inclusions.
2020-10-27video_core: NVDEC Implementationameerj1-0/+114
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>