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* gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp2020-03-091-3/+4
| | | | | Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it.
* Shader_IR: Address FeedbackFernando Sahmkow2020-01-241-5/+4
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* Shader_IR: Address FeedbackFernando Sahmkow2020-01-241-3/+4
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* Guest_driver: Correct compiling errors in GCC.Fernando Sahmkow2020-01-241-1/+3
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* GPU: Implement guest driver profile and deduce texture handler sizes.Fernando Sahmkow2020-01-241-0/+34