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2022-11-23general: fix compile for Apple ClangLiam1-0/+1
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-0/+2
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow1-4/+8
2022-07-06gpu_thread: Use the previous MPSCQueue implementationMorph1-2/+2
2022-06-15bounded_threadsafe_queue: Use constexpr capacity and maskMorph1-1/+1
2022-06-03gpu_thread: Move to bounded queueLevi Behunin1-3/+3
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2021-10-03gpu: Migrate implementation to the cpp fileameerj1-3/+0
2021-09-16gpu: Use std::jthread for async gpu threadameerj1-9/+4
2021-04-07video_core: Use a CV for blocking commands.Markus Wick1-6/+5
2021-04-07video_core/gpu_thread: Keep the write lock for allocating the fence.Markus Wick1-1/+2
2021-04-07video_core/gpu_thread: Implement a ShutDown method.Markus Wick1-2/+5
2021-03-01gpu_thread: Remove Async NVDEC placeholdersameerj1-15/+4
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp1-3/+5
2020-12-29video_core: gpu: Implement synchronous mode using threaded GPU.bunnei1-2/+3
2020-12-29video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.bunnei1-1/+6
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash1-13/+12
2020-10-27video_core: NVDEC Implementationameerj1-4/+15
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow1-2/+6
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow1-1/+6
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow1-9/+9
2020-03-25Frontend/GPU: Refactor context managementJames Rowe1-2/+5
2020-02-08gpu_thread: Use MPSCQueue for GPU commands.bunnei1-1/+1
2019-10-05Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow1-0/+3
2019-10-05GPU_Async: Correct fences, display events and more.Fernando Sahmkow1-6/+0
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp1-2/+1
2019-07-05gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.Fernando Sahmkow1-32/+0
2019-05-14yuzu: Remove explicit types from locks where applicableLioncash1-1/+1
2019-05-14video_core/gpu_thread: Remove redundant copy constructor for CommandDataContainerLioncash1-6/+0
2019-04-12video_core/gpu: Create threads separately from initializationLioncash1-2/+4
2019-04-02gpu_thread: Improve synchronization by using CoreTiming.bunnei1-40/+31
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-6/+6
2019-03-27gpu_thread: Remove unused dma_pusher class member variable from ThreadManagerLioncash1-3/+0
2019-03-15gpu: Use host address for caching instead of guest address.bunnei1-40/+92
2019-03-07video_core/gpu_thread: Remove unimplemented WaitForIdle function prototypeLioncash1-3/+0
2019-03-07video_core/gpu_thread: Amend constructor initializer list orderLioncash1-2/+2
2019-03-07gpu_thread: Fix deadlock with threading idle state check.bunnei1-3/+4
2019-03-07gpu: Move command processing to another thread.bunnei1-0/+135