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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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gpu_thread.cpp
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Author
Files
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2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
1
-3
/
+3
2020-03-25
Frontend/GPU: Refactor context management
James Rowe
1
-6
/
+9
2020-02-26
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
bunnei
1
-2
/
+2
2019-11-27
video_core/gpu_thread: Tidy up SwapBuffers()
Lioncash
1
-2
/
+1
2019-11-23
gpu_thread: Don't spin wait if there are no GPU commands.
bunnei
1
-17
/
+15
2019-10-11
AsyncGpu: Address Feedback
Fernando Sahmkow
1
-1
/
+1
2019-10-05
Core: Wait for GPU to be idle before shutting down.
Fernando Sahmkow
1
-0
/
+5
2019-10-05
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
1
-13
/
+1
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
1
-4
/
+4
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
1
-2
/
+4
2019-07-05
gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.
Fernando Sahmkow
1
-15
/
+3
2019-07-05
Async GPU: do invalidate as synced operation
Fernando Sahmkow
1
-6
/
+1
2019-06-05
core/core_timing_util: Use std::chrono types for specifying time units
Lioncash
1
-1
/
+1
2019-05-14
yuzu: Remove explicit types from locks where applicable
Lioncash
1
-1
/
+1
2019-05-10
video_core/gpu_thread: Remove unused local variable
Lioncash
1
-1
/
+1
2019-04-12
video_core/gpu: Create threads separately from initialization
Lioncash
1
-6
/
+11
2019-04-06
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Lioncash
1
-1
/
+1
2019-04-02
gpu_thread: Improve synchronization by using CoreTiming.
bunnei
1
-10
/
+33
2019-03-27
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
Lioncash
1
-2
/
+2
2019-03-15
gpu: Use host address for caching instead of guest address.
bunnei
1
-95
/
+41
2019-03-07
gpu_thread: Fix deadlock with threading idle state check.
bunnei
1
-4
/
+7
2019-03-07
gpu_thread: (HACK) Ignore flush on FlushAndInvalidateRegion.
bunnei
1
-3
/
+1
2019-03-07
gpu: Always flush.
bunnei
1
-8
/
+5
2019-03-07
gpu: Move command processing to another thread.
bunnei
1
-0
/
+154