summaryrefslogtreecommitdiffstats
path: root/src/video_core/gpu_thread.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2022-11-23general: fix compile for Apple ClangLiam1-1/+1
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow1-1/+1
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-1/+5
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow1-7/+7
2022-10-04common: remove "yuzu:" prefix from thread namesLiam1-1/+1
2022-07-06gpu_thread: Use the previous MPSCQueue implementationMorph1-2/+1
2022-06-14common: Change semantics of UNREACHABLE to unconditionally crashLiam1-1/+1
2022-06-03gpu_thread: Move to bounded queueLevi Behunin1-1/+2
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-04-07video_core: Replace lock_guard with scoped_lockMerry1-1/+1
2021-09-16gpu: Use std::jthread for async gpu threadameerj1-44/+13
2021-06-11GPUTHread: Remove async reads from Normal Accuracy.Fernando Sahmkow1-18/+6
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-04-07video_core: Use a CV for blocking commands.Markus Wick1-17/+26
2021-04-07video_core/gpu_thread: Keep the write lock for allocating the fence.Markus Wick1-0/+2
2021-04-07video_core/gpu_thread: Implement a ShutDown method.Markus Wick1-8/+18
2021-04-07common/threadsafe_queue: Provide Wait() method.Markus Wick1-2/+1
2021-03-01gpu_thread: Remove Async NVDEC placeholdersameerj1-10/+3
2021-02-13 rebase, fix name shadowing, more constameerj1-1/+1
2021-02-13nvdec cleanupameerj1-3/+2
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp1-5/+7
2020-12-29gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.bunnei1-0/+3
2020-12-29video_core: gpu_thread: Do not wait when system is powered down.bunnei1-1/+2
2020-12-29video_core: gpu: Implement synchronous mode using threaded GPU.bunnei1-6/+24
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash1-8/+8
2020-10-27video_core: NVDEC Implementationameerj1-4/+12
2020-07-21video_core: Remove unused variablesLioncash1-2/+2
2020-06-27General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.Fernando Sahmkow1-0/+1
2020-06-27General: Setup yuzu threads' microprofile, naming and registry.Fernando Sahmkow1-1/+5
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow1-0/+4
2020-04-22Async GPU: Only do reactive flushing on Extreme Level.Fernando Sahmkow1-1/+1
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow1-6/+11
2020-04-22FenceManager: Implement async buffer cache flushes on High settingsFernando Sahmkow1-1/+1
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow1-1/+4
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow1-1/+6
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow1-0/+6
2020-04-22GPU: Delay Fences.Fernando Sahmkow1-1/+1
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow1-1/+1
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow1-3/+3
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow1-3/+3
2020-03-25Frontend/GPU: Refactor context managementJames Rowe1-6/+9
2020-02-26core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.bunnei1-2/+2
2019-11-27video_core/gpu_thread: Tidy up SwapBuffers()Lioncash1-2/+1
2019-11-23gpu_thread: Don't spin wait if there are no GPU commands.bunnei1-17/+15
2019-10-11AsyncGpu: Address FeedbackFernando Sahmkow1-1/+1
2019-10-05Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow1-0/+5
2019-10-05GPU_Async: Correct fences, display events and more.Fernando Sahmkow1-13/+1
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp1-4/+4
2019-07-05NVFlinger: Correct GCC compile errorFernando Sahmkow1-2/+4
2019-07-05gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.Fernando Sahmkow1-15/+3
2019-07-05Async GPU: do invalidate as synced operationFernando Sahmkow1-6/+1
2019-06-05core/core_timing_util: Use std::chrono types for specifying time unitsLioncash1-1/+1
2019-05-14yuzu: Remove explicit types from locks where applicableLioncash1-1/+1
2019-05-10video_core/gpu_thread: Remove unused local variableLioncash1-1/+1
2019-04-12video_core/gpu: Create threads separately from initializationLioncash1-6/+11
2019-04-06video_core/gpu_thread: Silence truncation warning in ThreadManager's constructorLioncash1-1/+1
2019-04-02gpu_thread: Improve synchronization by using CoreTiming.bunnei1-10/+33
2019-03-27gpu_thread: Remove unused dma_pusher class member variable from ThreadManagerLioncash1-2/+2
2019-03-15gpu: Use host address for caching instead of guest address.bunnei1-95/+41
2019-03-07gpu_thread: Fix deadlock with threading idle state check.bunnei1-4/+7
2019-03-07gpu_thread: (HACK) Ignore flush on FlushAndInvalidateRegion.bunnei1-3/+1
2019-03-07gpu: Always flush.bunnei1-8/+5
2019-03-07gpu: Move command processing to another thread.bunnei1-0/+154