Commit message (Collapse) | Author | Files | Lines | ||
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2019-11-04 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | 1 | -24/+26 | |
- Zero initialization here is useful for determinism. | |||||
2019-02-14 | shader_decompiler: Improve Accuracy of Attribute Interpolation. | Fernando Sahmkow | 1 | -3/+38 | |
2019-01-15 | shader_header: Make local memory size getter constant | ReinUsesLisp | 1 | -1/+1 | |
2018-11-23 | gl_shader_decompiler: Implement clip distances | ReinUsesLisp | 1 | -1/+10 | |
2018-10-24 | Implemented LD_L and ST_L | FernandoS27 | 1 | -0/+5 | |
2018-09-11 | Replace old FragmentHeader for the new Header | FernandoS27 | 1 | -9/+15 | |
2018-09-11 | Implemented (Partialy) Shader Header | FernandoS27 | 1 | -0/+97 | |