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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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engines
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shader_bytecode.h
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Author
Files
Lines
2018-08-12
gl_shader_decompiler: Improve handling of unknown input/output attributes.
bunnei
1
-2
/
+1
2018-08-11
GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
Subv
1
-0
/
+7
2018-08-10
video_core: Use variable template variants of type_traits interfaces where applicable
Lioncash
1
-2
/
+1
2018-08-08
gl_shader_decompiler: Stub input attribute Unknown_63.
bunnei
1
-0
/
+2
2018-08-08
gl_shader_decompiler: Let OpenGL interpret floats.
bunnei
1
-9
/
+4
2018-07-22
shader_bytecode: Implement other TEXS masks.
bunnei
1
-5
/
+9
2018-07-22
gl_shader_decompiler: Implement SEL instruction.
bunnei
1
-0
/
+11
2018-07-21
video_core: Use nested namespaces where applicable
Lioncash
1
-8
/
+4
2018-07-13
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
bunnei
1
-0
/
+1
2018-07-13
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
bunnei
1
-0
/
+9
2018-07-12
GPU: Implement the FADD32I shader instruction.
Subv
1
-0
/
+9
2018-07-12
GPU: Corrected the decoding of FFMA for immediate operands.
Subv
1
-1
/
+1
2018-07-04
GPU: Implemented the IMNMX shader instruction.
Subv
1
-3
/
+17
2018-07-04
GPU: Stub the shader SYNC and DEPBAR instructions.
Subv
1
-0
/
+5
2018-07-04
GPU: Corrected the decoding for the TEX shader instruction.
Subv
1
-1
/
+1
2018-07-04
GPU: Implemented the PSETP shader instruction.
Subv
1
-0
/
+13
2018-07-03
GPU: Implemented MUFU suboperation 8, sqrt.
Subv
1
-0
/
+1
2018-06-30
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
Subv
1
-2
/
+1
2018-06-30
gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
1
-0
/
+1
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
1
-2
/
+2
2018-06-19
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Subv
1
-2
/
+3
2018-06-17
gl_shader_decompiler: Implement LOP instructions.
bunnei
1
-0
/
+14
2018-06-17
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
1
-3
/
+2
2018-06-16
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
1
-1
/
+2
2018-06-12
GPU: Implemented the iadd32i shader instruction.
Subv
1
-2
/
+10
2018-06-12
gl_shader_decompiler: Implement saturate for float instructions.
bunnei
1
-2
/
+1
2018-06-09
GPU: Implement the iset family of shader instructions.
Subv
1
-0
/
+9
2018-06-09
GPU: Added decodings for the ISET family of instructions.
Subv
1
-0
/
+7
2018-06-09
gl_shader_decompiler: Implement SHR instruction.
bunnei
1
-0
/
+4
2018-06-09
GPU: Stub the SSY shader instruction.
Subv
1
-0
/
+2
2018-06-09
gl_shader_decompiler: Implement IADD instruction.
bunnei
1
-5
/
+11
2018-06-09
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
1
-1
/
+1
2018-06-07
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
1
-3
/
+15
2018-06-07
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
1
-3
/
+12
2018-06-07
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
1
-0
/
+20
2018-06-07
gl_shader_decompiler: Implement LD_C instruction.
bunnei
1
-0
/
+16
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
1
-6
/
+10
2018-06-05
GPU: Corrected the branch targets for the shader bra instruction.
Subv
1
-4
/
+5
2018-06-05
GPU: Implemented the F2I_R shader instruction.
Subv
1
-4
/
+20
2018-06-05
gl_shader_decompiler: Implement SHL instruction.
bunnei
1
-13
/
+17
2018-06-05
GPU: Implement the ISCADD shader instructions.
Subv
1
-0
/
+16
2018-06-05
GPU: Added decodings for the ISCADD instructions.
Subv
1
-0
/
+7
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
1
-1
/
+1
2018-06-04
GPU: Implemented the LOP32I instruction.
Subv
1
-1
/
+15
2018-06-04
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
1
-0
/
+10
2018-06-04
GPU: Partially implemented the shader BRA instruction.
Subv
1
-0
/
+13
2018-06-04
GPU: Added decoding for the BRA instruction.
Subv
1
-0
/
+2
2018-06-03
gl_shader_decompiler: Implement TEXS component mask.
bunnei
1
-2
/
+16
2018-06-03
gl_shader_decompiler: Implement RRO as a register move.
bunnei
1
-3
/
+7
2018-06-01
gl_shader_decompiler: Implement TEX instruction.
bunnei
1
-0
/
+10
2018-06-01
gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
1
-0
/
+5
2018-05-30
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
Subv
1
-0
/
+4
2018-05-30
gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
1
-3
/
+3
2018-05-26
shader_bytecode: Implement other variants of FMNMX.
bunnei
1
-3
/
+7
2018-05-21
Shaders: Implemented the FMNMX shader instruction.
Subv
1
-0
/
+5
2018-05-19
ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
1
-0
/
+3
2018-04-29
shader_bytecode: Add decoding for FMNMX instruction.
bunnei
1
-0
/
+2
2018-04-29
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
1
-8
/
+8
2018-04-29
shader_bytecode: Add decodings for i2i instructions.
bunnei
1
-3
/
+20
2018-04-29
gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
1
-2
/
+2
2018-04-26
gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
1
-1
/
+9
2018-04-25
Shaders: Added bit decodings for the I2I instruction.
Subv
1
-0
/
+6
2018-04-25
Shaders: Added decodings for the FSET instructions.
Subv
1
-8
/
+29
2018-04-21
shader_bytecode: Add several more instruction decodings.
bunnei
1
-5
/
+52
2018-04-21
shader_bytecode: Decode instructions based on bit strings.
bunnei
1
-185
/
+172
2018-04-21
ShaderGen: Implemented predicated instruction execution.
Subv
1
-1
/
+5
2018-04-21
ShaderGen: Implemented the fsetp instruction.
Subv
1
-3
/
+40
2018-04-20
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
1
-0
/
+3
2018-04-19
ShaderGen: Implemented the fmul32i shader instruction.
Subv
1
-3
/
+14
2018-04-18
shader_bytecode: Make ctor's constexpr and explicit.
bunnei
1
-7
/
+7
2018-04-17
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
bunnei
1
-0
/
+14
2018-04-17
gl_shader_decompiler: Add support for TEXS instruction.
bunnei
1
-5
/
+14
2018-04-15
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
1
-2
/
+0
2018-04-14
shaders: Address PR review feedback.
bunnei
1
-1
/
+1
2018-04-14
shaders: Fix GCC and clang build issues.
bunnei
1
-3
/
+3
2018-04-14
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
bunnei
1
-20
/
+39
2018-04-14
shader_bytecode: Add FSETP and KIL to GetInfo.
bunnei
1
-0
/
+3
2018-04-14
shader_bytecode: Add SubOp decoding.
bunnei
1
-0
/
+10
2018-04-14
shader_bytecode: Add initial module for shader decoding.
bunnei
1
-0
/
+297