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path: root/src/video_core/engines/puller.cpp (follow)
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* engines: Remove unnecessary castsLioncash2022-11-291-3/+3
| | | | In a few cases we have some casts that can be trivially removed.
* GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.Fernando Sahmkow2022-11-241-2/+2
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* Add break for default casesKyle Kienapfel2022-11-141-0/+4
| | | | | | | | | | | Visual Studio has an option to search all files in a solution, so I did a search in there for "default:" looking for any missing break statements. I've left out default statements that return something, and that throw something, even if via ThrowInvalidType. UNREACHABLE leads towards throw R_THROW macro leads towards a return
* Maxwell3D/Puller: Fix regressions and syncing issues.Fernando Sahmkow2022-10-191-3/+2
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* general: Format licenses as per SPDX guidelinesMorph2022-10-061-3/+2
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* NVDRV: Further improvements.Fernando Sahmkow2022-10-061-14/+4
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* VideoCore: Refactor fencing system.Fernando Sahmkow2022-10-061-13/+26
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* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-061-29/+36
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* VideoCore: Extra Fixes.Fernando Sahmkow2022-10-061-1/+1
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* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-061-0/+297