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2023-01-01DMAPusher: Improve collection of non executing methodsFernando Sahmkow1-0/+2
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-19video_core: Reduce unused includesameerj1-2/+0
2022-01-29Rasterizer: Implement Inline2Memory Acceleration.Fernando Sahmkow1-0/+7
2021-04-12engine_interface: Add missing virtual destructorLioncash1-1/+1
Eliminates a potential bug vector related to inheritance. Plus, we should generally be specifying the destructor as virtual within purely virtual interfaces to begin with.
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp1-2/+2
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash1-1/+1
Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit.
2020-04-28Clang Format and Documentation.Fernando Sahmkow1-1/+2
2020-04-28VideoCore/Engines: Refactor Engines CallMethod.Fernando Sahmkow1-3/+4
2020-04-23DMAPusher: Propagate multimethod writes into the engines.Fernando Sahmkow1-0/+3
2019-11-04common_func: Use std::array for INSERT_PADDING_* macros.bunnei1-2/+2
- Zero initialization here is useful for determinism.
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti1-1/+0
* texture_cache/surface_params: Remove unused local variable * rasterizer_interface: Add missing documentation commentary * maxwell_dma: Remove unused rasterizer reference * video_core/gpu: Sort member declaration order to silent -Wreorder warning * fermi_2d: Remove unused MemoryManager reference * video_core: Silent unused variable warnings * buffer_cache: Silent -Wreorder warnings * kepler_memory: Remove unused MemoryManager reference * gl_texture_cache: Add missing override * buffer_cache: Add missing include * shader/decode: Remove unused variables
2019-05-01Refactors and name corrections.Fernando Sahmkow1-1/+1
2019-04-23Add Documentation Headers to all the GPU EnginesFernando Sahmkow1-0/+6
2019-04-23Revamp Kepler Memory to use a subegine to manage uploadsFernando Sahmkow1-55/+5
2019-04-15Correct Kepler Memory on Linear Pushes.Fernando Sahmkow1-2/+22
2019-04-06video_core/engines: Make memory manager members privateLioncash1-1/+1
These aren't used externally by anything, so they can be made private data members.
2019-04-06video_core/engines: Remove unnecessary inclusions where applicableLioncash1-1/+4
Replaces header inclusions with forward declarations where applicable and also removes unused headers within the cpp file. This reduces a few more dependencies on core/memory.h
2019-03-06video_core/engines: Remove unnecessary includesLioncash1-0/+1
Removes a few unnecessary dependencies on core-related machinery, such as the core.h and memory.h, which reduces the amount of rebuilding necessary if those files change. This also uncovered some indirect dependencies within other source files. This also fixes those.
2019-02-16video_core: Remove usages of System::GetInstance() within the enginesLioncash1-2/+7
Avoids the use of the global accessor in favor of explicitly making the system a dependency within the interface.
2018-11-27gpu: Rewrite GPU command list processing with DmaPusher class.bunnei1-1/+2
- More accurate impl., fixes Undertale (among other games).
2018-10-19GPU: Invalidate destination address of kepler_memory writes.bunnei1-1/+6
2018-09-12GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).Subv1-0/+90
This engine writes data from a FIFO register into the configured address.