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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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engines
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kepler_compute.h
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2019-05-01
Refactors and name corrections.
Fernando Sahmkow
1
-3
/
+1
2019-04-23
Add Documentation Headers to all the GPU Engines
Fernando Sahmkow
1
-0
/
+6
2019-04-23
Introduce skeleton of the GPU Compute Engine.
Fernando Sahmkow
1
-3
/
+168
2019-04-06
video_core/engines: Make memory manager members private
Lioncash
1
-2
/
+3
2019-04-06
video_core/engines: Remove unnecessary inclusions where applicable
Lioncash
1
-1
/
+4
2019-03-06
video_core/engines: Remove unnecessary includes
Lioncash
1
-2
/
+1
2019-02-10
kepler_compute: Fixup assert and rename engines
ReinUsesLisp
1
-15
/
+16
2018-11-27
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
1
-1
/
+2
2018-09-26
video_core: Add asserts for CS, TFB and alpha testing
ReinUsesLisp
1
-0
/
+36
2018-07-21
video_core: Use nested namespaces where applicable
Lioncash
1
-4
/
+2
2018-03-18
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
1
-8
/
+0
2018-03-17
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Subv
1
-0
/
+8
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-3
/
+7
2018-02-12
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
1
-0
/
+18