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2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-306/+0
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-19video_core: Reduce unused includesameerj1-1/+0
2021-08-26vp9_types: Minor refactor of VP9 info structs.ameerj1-32/+29
2021-08-26vp9_types: Remove unused Vp9PictureInfo membersameerj1-24/+0
2021-08-08vp9: Ensure the first frame is completeameerj1-1/+1
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-07vp9: Cleanup unused variablesameerj1-6/+0
With reference frames refreshes fix, we no longer need to buffer two frames in advance. We can also remove other unused or otherwise unneeded variables.
2021-07-01Slightly refactor NVDEC and codecs for readability and safetyKelebek11-134/+173
2020-11-26Address PR feedbackameerj1-22/+22
remove some redundant moves, make deleter match naming guidelines. Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-25Queue decoded frames, cleanup decodersameerj1-109/+45
2020-11-02nvdec: Make use of [[nodiscard]] where applicableLioncash1-3/+2
Prevents bugs from occurring where the results of a function are accidentally discarded
2020-10-27nvdec: Tidy up header includesLioncash1-4/+2
Prevents a few unnecessary inclusions.
2020-10-27video_core: NVDEC Implementationameerj1-0/+369
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>