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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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command_classes
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codecs
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vp9.cpp
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Author
Files
Lines
2021-08-08
vp9: Ensure the first frame is complete
ameerj
1
-2
/
+2
2021-08-07
vp9: Cleanup unused variables
ameerj
1
-42
/
+15
2021-08-07
vp9: Fix reference frame refreshes
ameerj
1
-47
/
+30
2021-07-01
Slightly refactor NVDEC and codecs for readability and safety
Kelebek1
1
-2
/
+2
2021-04-05
vp9: Avoid memcpy with null pointers
lat9nq
1
-7
/
+9
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
1
-20
/
+20
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
1
-1
/
+1
2020-12-03
vp9/vic: Resolve pessimizing moves
Lioncash
1
-10
/
+10
2020-11-26
Address PR feedback
ameerj
1
-1
/
+1
2020-11-25
Queue decoded frames, cleanup decoders
ameerj
1
-192
/
+141
2020-11-02
nvdec: Make use of [[nodiscard]] where applicable
Lioncash
1
-1
/
+1
2020-10-30
vp9: Mark functions with [[nodiscard]] where applicable
Lioncash
1
-4
/
+4
2020-10-30
vp9: Make some member functions internally linked
Lioncash
1
-48
/
+54
2020-10-28
video_core: Enforce -Wredundant-move and -Wpessimizing-move
ReinUsesLisp
1
-1
/
+1
2020-10-28
video_core: Enforce -Werror=type-limits
ReinUsesLisp
1
-1
/
+1
2020-10-27
vp9: std::move buffer within ComposeFrameHeader()
Lioncash
1
-1
/
+1
2020-10-27
vp9: Remove dead code
Lioncash
1
-6
/
+0
2020-10-27
vp9: Join declarations with assignments
Lioncash
1
-7
/
+8
2020-10-27
vp9: Remove pessimizing moves
Lioncash
1
-2
/
+2
2020-10-27
vp9: Resolve variable shadowing
Lioncash
1
-4
/
+4
2020-10-27
nvdec: Tidy up header includes
Lioncash
1
-1
/
+30
2020-10-27
video_core: NVDEC Implementation
ameerj
1
-0
/
+1010