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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Files
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2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
3
-9
/
+6
2022-04-14
buffer_cache: cap vertex buffer sizes
Liam
1
-1
/
+14
2022-03-25
Garbage Collection: Final tuning.
Fernando Sahmkow
1
-3
/
+3
2022-03-25
Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
1
-4
/
+30
2022-03-24
buffer_cache: reset cached write bits after flushing invalidations
Liam
1
-1
/
+2
2022-03-20
BufferCache: Find direction of the stream buffer increase.
Fernando Sahmkow
1
-6
/
+14
2022-03-19
video_core: Reduce unused includes
ameerj
1
-2
/
+0
2022-02-01
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
1
-1
/
+2
2022-01-29
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
1
-3
/
+43
2022-01-27
buffer_cache: Reduce stream buffer allocations when expanding from the left
ameerj
1
-0
/
+2
2021-11-16
VulkanBufferCache: Avoid adding barriers between multiple copies.
Fernando Sahmkow
1
-1
/
+3
2021-09-20
buffer_cache: Minor fixes
ameerj
1
-4
/
+3
2021-08-29
Garbage Collection: Make it more agressive on high priority mode.
Fernando Sahmkow
2
-3
/
+3
2021-08-29
Garbage Collection: Adress Feedback.
Fernando Sahmkow
2
-4
/
+11
2021-08-28
Garbage Collection: enable as default, eliminate option.
Fernando Sahmkow
1
-1
/
+1
2021-08-28
VideoCore: Rework Garbage Collection.
Fernando Sahmkow
2
-39
/
+35
2021-07-27
buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Lioncash
1
-1
/
+0
2021-07-23
buffer_cache: Fix debugging leftover
ReinUsesLisp
1
-1
/
+1
2021-07-23
buffer_cache: Fix size reductions not having in mind bind sizes
ReinUsesLisp
1
-7
/
+23
2021-07-23
buffer_cache: Invalidate fast buffers on compute
ReinUsesLisp
1
-0
/
+1
2021-07-23
buffer_cache: Fix copy based uniform bindings tracking
ReinUsesLisp
1
-4
/
+15
2021-07-23
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
1
-16
/
+26
2021-07-23
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
1
-5
/
+5
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-19
/
+34
2021-07-23
spirv: Implement image buffers
ReinUsesLisp
1
-5
/
+19
2021-07-23
shader: Interact texture buffers with buffer cache
ReinUsesLisp
1
-0
/
+138
2021-07-20
buffer_cache: Simplify clear logic
ReinUsesLisp
1
-6
/
+2
2021-07-15
Buffer cache: Fixes, Clang and Feedback.
Fernando Sahmkow
1
-10
/
+4
2021-07-14
Buffer Cache: Fixes to DMA Copy.
Fernando Sahmkow
1
-6
/
+7
2021-07-14
BufferCache: fix clearing on forced download.
Fernando Sahmkow
1
-10
/
+20
2021-07-13
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
1
-4
/
+61
2021-07-12
accelerateDMA: Fixes and feedback.
Fernando Sahmkow
1
-83
/
+54
2021-07-11
accelerateDMA: Accelerate Buffer Copies.
Fernando Sahmkow
1
-1
/
+80
2021-07-10
Buffer Cache: Address Feedback.
Fernando Sahmkow
2
-4
/
+9
2021-07-09
Buffer Cache: Fix GCC copmpile error
Fernando Sahmkow
1
-1
/
+0
2021-07-09
BufferCache: Additional download fixes.
Fernando Sahmkow
1
-21
/
+99
2021-07-09
Buffer Cache: Revert unnecessary range reduction.
Fernando Sahmkow
1
-29
/
+13
2021-07-09
Fence Manager: Force ordering on WFI.
Fernando Sahmkow
1
-38
/
+57
2021-07-09
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
Fernando Sahmkow
1
-14
/
+4
2021-07-09
Fence Manager: Add fences on Reference Count.
Fernando Sahmkow
1
-3
/
+13
2021-07-09
Videocore: Address Feedback & CLANG Format.
Fernando Sahmkow
2
-78
/
+75
2021-07-09
Buffer Cache: Fix High Downloads and don't predownload on Extreme.
Fernando Sahmkow
2
-89
/
+120
2021-06-26
buffer_cache: Only flush downloaded size
ReinUsesLisp
1
-2
/
+3
2021-06-26
buffer_cache/texture_cache: Make GC functions private
ReinUsesLisp
1
-2
/
+2
2021-06-26
buffer_cache: Silence implicit cast warning
ReinUsesLisp
1
-1
/
+1
2021-06-24
common: Replace common_sizes into user-literals
Wunkolo
1
-4
/
+7
2021-06-17
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
1
-23
/
+25
2021-06-16
Reaper: Address Feedback.
Fernando Sahmkow
1
-6
/
+7
2021-06-16
Reaper: Setup settings and final tuning.
Fernando Sahmkow
1
-3
/
+4
2021-06-16
Reaper: Tune it up to be an smart GC.
Fernando Sahmkow
1
-5
/
+22
2021-06-16
Initial Reaper Setup
ReinUsesLisp
2
-44
/
+105
2021-06-10
Fix GCC undefined behavior sanitizer.
Markus Wick
1
-0
/
+3
2021-06-01
buffer_cache: Simplify uniform disabling logic
ameerj
1
-4
/
+7
2021-05-29
Fix two GCC 11 warnings: Unneeded copies.
Markus Wick
1
-2
/
+2
2021-05-16
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
ameerj
1
-1
/
+4
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2021-03-02
buffer_cache: Heuristically decide to skip cache on uniform buffers
ReinUsesLisp
1
-10
/
+35
2021-02-13
buffer_cache: Add extra bytes to guest SSBOs
ReinUsesLisp
1
-1
/
+7
2021-02-13
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
1
-2
/
+2
2021-02-13
buffer_cache: Heuristically detect stream buffers
ReinUsesLisp
2
-6
/
+33
2021-02-13
buffer_cache: Split CreateBuffer in separate functions
ReinUsesLisp
1
-29
/
+52
2021-02-13
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
1
-8
/
+9
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
1
-8
/
+20
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
5
-667
/
+1132
2021-02-13
buffer_base: Add support for cached CPU writes
ReinUsesLisp
1
-61
/
+145
2021-01-17
video_core: Resolve -Wdocumentation warnings
Lioncash
1
-1
/
+1
2021-01-13
buffer_cache/buffer_base: Add a range tracking buffer container
ReinUsesLisp
1
-0
/
+495
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-12
/
+7
2020-12-07
video_core: Make use of ordered container contains() where applicable
Lioncash
1
-1
/
+1
2020-12-07
buffer_block: Mark interface as nodiscard where applicable
Lioncash
1
-7
/
+7
2020-12-07
buffer_block: Remove unnecessary includes
Lioncash
1
-5
/
+0
2020-12-07
map_interval: Change field order to address uninitialized field warning
comex
1
-1
/
+2
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
1
-26
/
+25
2020-07-20
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
Lioncash
1
-6
/
+3
2020-07-10
configuration: implement per-game configurations (#4098)
lat9nq
1
-2
/
+4
2020-06-26
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
1
-4
/
+2
2020-06-24
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
1
-16
/
+7
2020-06-24
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
1
-9
/
+12
2020-06-20
buffer_cache: Eliminate local variable shadowing
Lioncash
1
-2
/
+1
2020-06-09
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2
-114
/
+112
2020-06-09
buffer_cache: Return stream buffer invalidation in Map instead of Unmap
ReinUsesLisp
1
-7
/
+9
2020-05-28
buffer_cache: Avoid copying twice on certain cases
ReinUsesLisp
1
-17
/
+23
2020-05-21
buffer_cache: Remove unused boost headers
ReinUsesLisp
1
-2
/
+0
2020-05-21
map_interval: Add interval allocator and drop hack
ReinUsesLisp
3
-3
/
+78
2020-05-21
buffer_cache: Use boost::container::small_vector for maps in range
ReinUsesLisp
1
-13
/
+15
2020-05-21
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2
-30
/
+44
2020-05-21
buffer_cache: Remove shared pointers
ReinUsesLisp
2
-70
/
+72
2020-05-21
buffer_cache: Minor style changes
ReinUsesLisp
2
-129
/
+65
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
1
-1
/
+0
2020-04-28
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
1
-6
/
+0
2020-04-22
Address Feedback.
Fernando Sahmkow
1
-9
/
+6
2020-04-22
Address Feedback.
Fernando Sahmkow
1
-33
/
+23
2020-04-22
vk_fence_manager: Initial implementation
ReinUsesLisp
1
-0
/
+1
2020-04-22
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
1
-0
/
+7
2020-04-22
BufferCache: Refactor async managing.
Fernando Sahmkow
1
-7
/
+24
2020-04-22
FenceManager: Implement async buffer cache flushes on High settings
Fernando Sahmkow
1
-0
/
+50
2020-04-22
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
1
-0
/
+12
2020-04-22
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2
-2
/
+61
2020-04-16
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
1
-25
/
+22
2020-04-09
Memory: Correct GCC errors.
Fernando Sahmkow
1
-0
/
+1
2020-04-08
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
1
-3
/
+3
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
3
-90
/
+108
2020-01-29
buffer_cache: Delay buffer destructions
ReinUsesLisp
1
-1
/
+4
2019-11-20
buffer_cache: Remove brace initialized for objects with default constructor
ReinUsesLisp
1
-10
/
+10
2019-11-07
buffer_cache: Add missing includes (#3079)
Morph
1
-0
/
+4
2019-11-02
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
1
-3
/
+11
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2
-8
/
+5
2019-08-21
Buffer Cache: Adress Feedback.
Fernando Sahmkow
1
-4
/
+3
2019-08-21
Buffer_Cache: Implement flushing.
Fernando Sahmkow
1
-1
/
+26
2019-08-21
Buffer_Cache: Implement barriers.
Fernando Sahmkow
1
-0
/
+4
2019-08-21
Buffer_Cache: Optimize and track written areas.
Fernando Sahmkow
2
-12
/
+104
2019-08-21
BufferCache: Rework mapping caching.
Fernando Sahmkow
2
-49
/
+76
2019-08-21
Buffer_Cache: Fixes and optimizations.
Fernando Sahmkow
2
-68
/
+38
2019-08-21
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
3
-0
/
+498