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2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp1-2/+0
Thanks for everything!
2021-11-16spirv: Implement rescaling patchingReinUsesLisp1-0/+2
2021-07-23shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp1-1/+2
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
2021-07-23shader: Properly manage attributes not written from previous stagesReinUsesLisp1-2/+6
2021-07-23shader: Split profile and runtime info headersReinUsesLisp1-0/+83