summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/program_header.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* Address review commentsLiam2022-03-181-1/+1
|
* shader_recompiler/EXIT: skip render targets with no outputsLiam2022-03-181-0/+5
|
* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-231-41/+21
| | | | | | Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
* shader_environment: Add shader_local_memory_crs_size to local memory sizeameerj2021-07-231-2/+2
| | | | Fixes DOOM 2016 missing local memory
* shader: Implement indexed Position and ClipDistancesFernandoS272021-07-231-3/+42
|
* shader: Implement indexed attributesFernandoS272021-07-231-13/+70
|
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-0/+143