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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
/
ir_opt
/
ssa_rewrite_pass.cpp
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Author
Files
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2021-07-23
shader: Fix loop safety to SSA pass
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Add shader loop safety check settings
lat9nq
1
-19
/
+47
2021-07-23
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
1
-5
/
+1
2021-07-23
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
1
-2
/
+2
2021-07-23
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
1
-11
/
+13
2021-07-23
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
1
-3
/
+2
2021-07-23
shader: Move microinstruction header to the value header
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
1
-21
/
+43
2021-07-23
shader: Fix Phi node types
ReinUsesLisp
1
-0
/
+4
2021-07-23
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
1
-2
/
+2
2021-07-23
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
1
-29
/
+89
2021-07-23
shader: Address feedback
FernandoS27
1
-1
/
+0
2021-07-23
shader: Address Feedback
FernandoS27
1
-49
/
+1
2021-07-23
shader: Improve VOTE.VTG stub
FernandoS27
1
-1
/
+50
2021-07-23
shader: Implement BRX
FernandoS27
1
-1
/
+20
2021-07-23
shader: Add partial rasterizer integration
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Reorder phi nodes when redefined as undefined opcodes
ReinUsesLisp
1
-1
/
+9
2021-07-23
shader: Implement CAL inlining function calls
ReinUsesLisp
1
-3
/
+2
2021-07-23
shader: Implement SEL
ameerj
1
-4
/
+8
2021-07-23
shader: Support SSA loops on IR
ReinUsesLisp
1
-13
/
+49
2021-07-23
shader: Misc fixes
ReinUsesLisp
1
-54
/
+59
2021-07-23
shader: Initial implementation of an AST
ReinUsesLisp
1
-3
/
+21
2021-07-23
shader: Properly store phi on Inst
ReinUsesLisp
1
-10
/
+12
2021-07-23
shader: Add pools and rename files
ReinUsesLisp
1
-14
/
+14
2021-07-23
shader: Remove illegal character in SSA pass
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Constant propagation and global memory to storage buffer
ReinUsesLisp
1
-2
/
+54
2021-07-23
shader: SSA and dominance
ReinUsesLisp
1
-0
/
+155