Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Add int64 to int32 lowering pass | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | shader: Fix VertexA Shaders. | FernandoS27 | 2021-07-23 | 1 | -1/+0 |
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* | shader: Implement VertexA stage | FernandoS27 | 2021-07-23 | 1 | -0/+7 |
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* | shader: Implement indexed attributes | FernandoS27 | 2021-07-23 | 1 | -1/+1 |
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* | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-23 | 1 | -13/+5 |
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* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
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* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -1/+3 |
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* | shader: Support SSA loops on IR | ReinUsesLisp | 2021-07-23 | 1 | -3/+5 |
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* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 1 | -2/+4 |
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* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 1 | -1/+0 |
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* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 1 | -0/+9 |
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* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 1 | -0/+16 |