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path: root/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp (follow)
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* shader: Move microinstruction header to the value headerReinUsesLisp2021-07-231-1/+1
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* shader: Implement ATOM/S and REDameerj2021-07-231-0/+12
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-1/+1
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Fix F2IFernandoS272021-07-231-0/+2
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* shader: Add support for fp16 comparisons and misc fixesReinUsesLisp2021-07-231-0/+2
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* shader: Fix floating point comparison for FP16FernandoS272021-07-231-0/+24
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* shader: Implement I2FReinUsesLisp2021-07-231-0/+16
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* shader: Implement CAL inlining function callsReinUsesLisp2021-07-231-5/+3
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* shader: Implement HADD2ReinUsesLisp2021-07-231-0/+10
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* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-0/+79