Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Fix F2I | FernandoS27 | 2021-07-23 | 1 | -0/+2 |
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* | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
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* | shader: Fix floating point comparison for FP16 | FernandoS27 | 2021-07-23 | 1 | -0/+24 |
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* | shader: Implement I2F | ReinUsesLisp | 2021-07-23 | 1 | -0/+16 |
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* | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-23 | 1 | -5/+3 |
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* | shader: Implement HADD2 | ReinUsesLisp | 2021-07-23 | 1 | -0/+10 |
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* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 1 | -0/+79 |