Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Shader decompiler: Fix storage tracking in deko3d. | Fernando Sahmkow | 2022-03-13 | 1 | -1/+2 |
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* | lower_int64_to_int32: Add 64-bit atomic fallbacks | ameerj | 2022-01-30 | 1 | -2/+47 |
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* | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 2021-07-23 | 1 | -1/+0 |
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* | shader_recompiler, video_core: Resolve clang errors | lat9nq | 2021-07-23 | 1 | -3/+3 |
| | | | | | | | | | | Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors | ||||
* | shader: Teach global memory base tracker to follow vectors | ReinUsesLisp | 2021-07-23 | 1 | -15/+14 |
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* | shader: Implement VertexA stage | FernandoS27 | 2021-07-23 | 1 | -0/+26 |
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* | shader: Move microinstruction header to the value header | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Add NVN storage buffer fallbacks | ReinUsesLisp | 2021-07-23 | 1 | -38/+8 |
| | | | | | | | When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime. | ||||
* | shader: Mark atomic instructions as writes | ReinUsesLisp | 2021-07-23 | 1 | -0/+27 |
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* | shader: Implement ATOM/S and RED | ameerj | 2021-07-23 | 1 | -2/+119 |
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* | shader: Address feedback + clang format | lat9nq | 2021-07-23 | 1 | -1/+2 |
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* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -21/+21 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Abstract breadth searches and use the abstraction | ReinUsesLisp | 2021-07-23 | 1 | -58/+26 |
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* | shader: Rework global memory tracking to use breadth-first search | ReinUsesLisp | 2021-07-23 | 1 | -69/+80 |
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* | shader: Address feedback | FernandoS27 | 2021-07-23 | 1 | -11/+9 |
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* | shader: Address Feedback | FernandoS27 | 2021-07-23 | 1 | -5/+5 |
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* | shader: Mark SSBOs as written when they are | FernandoS27 | 2021-07-23 | 1 | -2/+29 |
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* | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-23 | 1 | -7/+5 |
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* | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -9/+6 |
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* | shader: Implement HADD2 | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Avoid infinite recursion when tracking global memory | ReinUsesLisp | 2021-07-23 | 1 | -5/+26 |
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* | shader: Add denorm flush support | ReinUsesLisp | 2021-07-23 | 1 | -1/+0 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -48/+62 |
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* | shader: Fix tracking | ReinUsesLisp | 2021-07-23 | 1 | -50/+72 |
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* | shader: Add support for forward declarations | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
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* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 1 | -10/+11 |
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* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 1 | -0/+331 |