Commit message (Collapse) | Author | Files | Lines | ||
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2022-10-25 | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" | Feng Chen | 1 | -89/+9 | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||||
2022-03-23 | dead_code_elimination_pass: Remove unreachable Phi arguments | ameerj | 1 | -0/+27 | |
2022-03-22 | shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass | ameerj | 1 | -9/+62 | |
This adds a pass to eliminate if(false) branches within the shader code | |||||
2021-07-23 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 1 | -2/+0 | |
2021-07-23 | shader: Remove invalidated blocks in dead code elimination pass | ReinUsesLisp | 1 | -3/+6 | |
2021-07-23 | shader: Move microinstruction header to the value header | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | shader: Implement CAL inlining function calls | ReinUsesLisp | 1 | -4/+6 | |
2021-07-23 | shader: Support SSA loops on IR | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | shader: Initial recompiler work | ReinUsesLisp | 1 | -0/+23 | |