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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
/
ir_opt
/
collect_shader_info_pass.cpp
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Author
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2021-07-23
shader: Implement ViewportIndex
FernandoS27
1
-0
/
+3
2021-07-23
shader: Implement ClipDistance
FernandoS27
1
-0
/
+10
2021-07-23
shader: Implement ImageGradient
FernandoS27
1
-1
/
+10
2021-07-23
shader,spirv: Implement ImageQueryLod.
FernandoS27
1
-1
/
+2
2021-07-23
shader: Implement TLD
FernandoS27
1
-0
/
+1
2021-07-23
shader: Add PointCoord attribute
FernandoS27
1
-0
/
+4
2021-07-23
shader: Add PointSize attribute
ameerj
1
-0
/
+3
2021-07-23
shader: Implement FSWZADD
ameerj
1
-0
/
+3
2021-07-23
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
1
-0
/
+6
2021-07-23
shader: Better interpolation and disabled attributes support
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Implement front face
ReinUsesLisp
1
-0
/
+3
2021-07-23
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
1
-1
/
+2
2021-07-23
shader: Implement TLD4 and TLD4_B
FernandoS27
1
-1
/
+7
2021-07-23
shader: Implement SHFL
ameerj
1
-0
/
+6
2021-07-23
shader: Fix F2I
FernandoS27
1
-0
/
+2
2021-07-23
shader: Implement VOTE
ameerj
1
-0
/
+6
2021-07-23
shader: Implement DMNMX, DSET, DSETP
ameerj
1
-0
/
+1
2021-07-23
shader: Implement F2F
FernandoS27
1
-1
/
+3
2021-07-23
shader: Add missing fp64 usage flags
ReinUsesLisp
1
-0
/
+34
2021-07-23
shader: Add support for fp16 comparisons and misc fixes
ReinUsesLisp
1
-0
/
+16
2021-07-23
spirv: Implement VertexId and InstanceId, refactor code
ReinUsesLisp
1
-0
/
+6
2021-07-23
shader: Implement I2F
ReinUsesLisp
1
-0
/
+28
2021-07-23
shader: Add partial rasterizer integration
ReinUsesLisp
1
-4
/
+56
2021-07-23
shader: Implement CAL inlining function calls
ReinUsesLisp
1
-5
/
+3
2021-07-23
shader: Implement FCMP
ameerj
1
-1
/
+13
2021-07-23
shader: Partial implementation of LDC
ReinUsesLisp
1
-7
/
+128
2021-07-23
shader: Initial support for textures and TEX
ReinUsesLisp
1
-0
/
+19
2021-07-23
shader: Add denorm flush support
ReinUsesLisp
1
-6
/
+65
2021-07-23
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
1
-1
/
+17
2021-07-23
spirv: Initial bindings support
ReinUsesLisp
1
-0
/
+81