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path: root/src/shader_recompiler/host_translate_info.h (follow)
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* Run clang-formatBilly Laws2023-01-051-2/+3
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* shader_recompiler: Add support for lowering geometry passthroughBilly Laws2023-01-051-0/+1
| | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
* shader_recompiler: Align SSBO offsets to meet host requirementsBilly Laws2023-01-051-0/+1
| | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
* shader_recompiler: add gl_Layer translation GS for older hardwareLiam2022-12-011-1/+2
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* ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph2022-11-111-0/+1
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* structured_control_flow: Conditionally invoke demote reorder passameerj2021-08-301-2/+3
| | | | This is only needed on select drivers when a fragment shader discards/demotes.
* shader: Add support for native 16-bit floatsReinUsesLisp2021-07-231-0/+18