Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader_recompiler: Align SSBO offsets to meet host requirements | Ameer J | 2023-11-01 | 1 | -0/+1 |
| | | | | Co-Authored-By: Billy Laws <blaws05@gmail.com> | ||||
* | Merge pull request #10699 from liamwhite/conditional-barrier | Matías Locatti | 2023-06-12 | 1 | -0/+2 |
|\ | | | | | shader_recompiler: remove barriers in conditional control flow when device lacks support | ||||
| * | shader_recompiler: remove barriers in conditional control flow when device lacks support | Liam | 2023-06-10 | 1 | -0/+2 |
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* | | shader_recompiler: translate f64 to f32 when unsupported on host | Liam | 2023-06-10 | 1 | -0/+1 |
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* | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | Liam | 2023-01-07 | 1 | -1/+0 |
| | | | | This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e. | ||||
* | Run clang-format | Billy Laws | 2023-01-05 | 1 | -2/+3 |
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* | shader_recompiler: Add support for lowering geometry passthrough | Billy Laws | 2023-01-05 | 1 | -0/+1 |
| | | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. | ||||
* | shader_recompiler: Align SSBO offsets to meet host requirements | Billy Laws | 2023-01-05 | 1 | -0/+1 |
| | | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | ||||
* | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | 2022-12-01 | 1 | -1/+2 |
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* | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph | 2022-11-11 | 1 | -0/+1 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | structured_control_flow: Conditionally invoke demote reorder pass | ameerj | 2021-08-30 | 1 | -2/+3 |
| | | | | This is only needed on select drivers when a fragment shader discards/demotes. | ||||
* | shader: Add support for native 16-bit floats | ReinUsesLisp | 2021-07-23 | 1 | -0/+18 |