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2021-07-23shader: Fix structured control flow on KIL instructionsReinUsesLisp2-3/+7
2021-07-23shader: Fix TXQFernandoS271-1/+1
2021-07-23shader: Implement TXQ and fix FragDepthReinUsesLisp5-8/+86
2021-07-23shader: Refactor PTP and other minor changesReinUsesLisp7-46/+19
2021-07-23shader: Add IR opcode for ImageFetchFernandoS273-2/+15
2021-07-23shader: Implement TLD4.PTPFernandoS278-19/+52
2021-07-23shader: Fix Array Indices in TEX/TLD4FernandoS272-6/+6
2021-07-23shader: Implement FragDepthFernandoS271-1/+1
2021-07-23shader: Implement TLD4S.FernandoS272-4/+133
2021-07-23shader: Implement TLD4 and TLD4_BFernandoS277-10/+237
2021-07-23shader: Implement SHFLameerj8-8/+124
2021-07-23shader: Properly insert Prologue instructionReinUsesLisp1-1/+2
2021-07-23shader: Minor style nitsReinUsesLisp1-2/+4
2021-07-23shader: Fix F2IFernandoS276-5/+124
2021-07-23shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp5-1/+23
2021-07-23shader: Implement VOTEameerj5-4/+79
2021-07-23shader: Fix TEX maskReinUsesLisp1-1/+3
2021-07-23shader: Better but still partial interpolation supportReinUsesLisp1-5/+7
2021-07-23shader: Implement DMNMX, DSET, DSETPameerj8-39/+169
2021-07-23shader: Implement FADD32IFernandoS271-2/+15
2021-07-23shader: Implement F2FFernandoS274-19/+188
2021-07-23shader: Implement DMUL and DFMAameerj7-30/+109
2021-07-23shader: Add FP64 register load/store helpersameerj3-21/+24
2021-07-23shader: Add support for fp16 comparisons and misc fixesReinUsesLisp7-14/+28
2021-07-23shader: Fix floating point comparison for FP16FernandoS274-32/+32
2021-07-23shader: Implement HSETP2FernandoS272-12/+116
2021-07-23shader: Implement HSET2FernandoS274-14/+118
2021-07-23shader: Implement HMUL2FernandoS272-16/+143
2021-07-23shader: Implement HFMA2FernandoS274-20/+191
2021-07-23shader: Refactor half floating instructionsFernandoS273-58/+82
2021-07-23shader: Implement I2FReinUsesLisp9-69/+315
2021-07-23shader: Implement ISCADD (imm)ReinUsesLisp1-2/+2
2021-07-23shader: Implement LOP32IReinUsesLisp2-18/+45
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp19-51/+212
2021-07-23shader: Implement DADDameerj6-14/+129
2021-07-23shader: Implement CSET and CSETPameerj5-15/+113
2021-07-23shader: Fix instruction transitions in and out of PhiReinUsesLisp1-9/+11
2021-07-23shader: Implement FSET and FSETPameerj7-92/+198
2021-07-23shader: Implement TEXSReinUsesLisp6-5/+275
2021-07-23shader: Implement CAL inlining function callsReinUsesLisp11-254/+232
2021-07-23shader: Implement FMNMXameerj5-13/+88
2021-07-23shader: Fix rebase issueReinUsesLisp1-1/+0
2021-07-23shader: Implement FCMPameerj5-49/+184
2021-07-23shader: Partial implementation of LDCReinUsesLisp6-10/+128
2021-07-23shader: Initial support for textures and TEXReinUsesLisp13-315/+772
2021-07-23shader: Implement R2Pameerj4-12/+74
2021-07-23shader: Implement SHFameerj5-22/+99
2021-07-23shader: Implement LEAameerj5-26/+122
2021-07-23shader: Deduplicate HADD2 codeReinUsesLisp1-19/+16
2021-07-23shader: Implement I2Iameerj2-12/+99
2021-07-23shader: Implement HADD2ReinUsesLisp6-23/+290
2021-07-23shader: Implement LOP and LOP3ameerj7-31/+225
2021-07-23shader: Implement IADD3ameerj2-12/+103
2021-07-23shader: Implement PSETPameerj3-4/+38
2021-07-23Implement PSET, refactor common comparison funcsameerj8-101/+87
2021-07-23shader: Implement FLOameerj5-15/+61
2021-07-23shader: Implement ISET, add common_funcsameerj7-50/+147
2021-07-23shader: Make IMNMX, SHR, SEL stylistically more consistentameerj3-5/+5
2021-07-23shader: Implement ICMPameerj2-16/+83
2021-07-23shader: Implement IMNMXameerj5-12/+84
2021-07-23shader: Implement BFIameerj2-16/+56
2021-07-23shader: Implement BFEameerj2-12/+66
2021-07-23shader: Implement POPCameerj5-12/+48
2021-07-23shader: Implement SHRameerj5-12/+68
2021-07-23shader: Implement SELameerj2-12/+44
2021-07-23shader: Fix conditional execution of exit instructionsReinUsesLisp2-5/+6
2021-07-23shader: Fix control flowReinUsesLisp8-20/+39
2021-07-23shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCCReinUsesLisp3-22/+70
2021-07-23shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp13-66/+277
2021-07-23shader: Fix MOV(reg), add SHL variants and emit neg and abs instructionsReinUsesLisp2-5/+5
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp3-12/+9
2021-07-23shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp12-45/+111
2021-07-23shader: Add denorm flush supportReinUsesLisp4-33/+49
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp9-55/+97
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp7-24/+30
2021-07-23shader: Simplify ISCADDReinUsesLisp1-6/+1
2021-07-23shader: Add utility to resolve identities on a valueReinUsesLisp2-0/+8
2021-07-23spirv: Initial bindings supportReinUsesLisp3-3/+22
2021-07-23shader: Improve object poolReinUsesLisp1-5/+5
2021-07-23shader: Add support for forward declarationsReinUsesLisp6-13/+27
2021-07-23shader: Support SSA loops on IRReinUsesLisp4-4/+70
2021-07-23shader: Misc fixesReinUsesLisp5-13/+17
2021-07-23shader: Initial implementation of an ASTReinUsesLisp21-535/+1152
2021-07-23spirv: Initial SPIR-V supportReinUsesLisp3-19/+15
2021-07-23shader: Better constant foldingReinUsesLisp1-1/+1
2021-07-23shader: Properly store phi on InstReinUsesLisp4-59/+115
2021-07-23shader: Add pools and rename filesReinUsesLisp25-87/+113
2021-07-23shader: Make typed IRReinUsesLisp16-258/+463
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp10-27/+77
2021-07-23shader: Initial instruction supportReinUsesLisp24-243/+1437
2021-07-23shader: SSA and dominanceReinUsesLisp19-74/+401
2021-07-23shader: Initial recompiler workReinUsesLisp45-0/+6582